
Show Notes
Laura chats with Jeremy Johnston and Robin Ward about The Roottrees are Dead, their genealogy, murder-mystery, "static deduction" game. We discuss the development process of taking a jam prototype to full release, developing hints and systems that lead players to satisfying discoveries, and the taxonomy of games like The Roottrees are Dead and The Return of the Obra Dinn. Spoilers abound, so consider playing the game first before tuning in.
Audio edited by Dylan Shumway
Discussed in this episode: The Roottrees are Dead (Steam) https://store.steampowered.com/app/2754380/The_Roottrees_are_Dead/ The Roottrees are Dead (itch.io – Global Game Jam entry) https://jjohnstongames.itch.io/the-roottrees-are-dead Return of the Obra Dinn https://store.steampowered.com/app/653530/Return_of_the_Obra_Dinn/ Outer Wilds https://store.steampowered.com/app/753640/Outer_Wilds/ Her Story https://store.steampowered.com/app/368370/Her_Story/ Family https://owlskip-games.itch.io/family Type Help https://william-rous.itch.io/type-help The Rise of the Golden Idol https://store.steampowered.com/app/2716400/The_Rise_of_the_Golden_Idol/ Blue Prince https://store.steampowered.com/app/1569580/Blue_Prince/ Severance https://tv.apple.com/us/show/severance/umc.cmc.1srk2goyh2q2zdxcx605w8vtx White Lotus https://www.max.com/shows/white-lotus/14f9834d-bc23-41a8-ab61-5c8abdbea505 Righteous Gemstones https://www.max.com/shows/righteous-gemstones/c3bd0a34-c4ce-4ca5-bd6c-820df7340671 Announcement: Eggplant Plays De Mol (2025 Season) https://eggplant.show/announcing-eggplant-plays-de-mol-2025-season The Genius (Korean Game Show) https://en.wikipedia.org/wiki/The_Genius_(TV_series) Robin Ward's blog (links to socials included) https://eviltrout.com/ The Roottrees are Dead Discord server https://discord.com/invite/Z6Y5sE9Dgt
https://eggplant.show/ https://discord.gg/eggplant https://www.patreon.com/eggplantshow
More from The Secret Lives of Games
We're joined by John Axon (Capybara Games), Raigan Burns (N++, N PLUS INFINITY TIMES TWO), and Tonda Ros (Blue Prince) to discuss Cinco Paus, a wand-slinging, grid-based roguelike described as "NetHack meets poker" and "the scientific method." It's the tenth installment in our yearlong special series exploring the work of Michael Brough: All Systems Brough. Next episode: P1 Select Audio edited by Dylan Shumway.
We're joined by Nicole He (The Crush House, Kinlo Labs), Eddy Boxerman (Osmos, Karmaka, Broken Rules), and Noah Sasso (Sportsfriends, Iron Galaxy Studios) to discuss Imbroglio, a deck-building, grid-based, genre-defining brough-like. It's the ninth installment in our yearlong special series exploring the work of Michael Brough: All Systems Brough. Next episode: Cinco Paus Audio edited by Dylan Shumway.
We chat with Mark Essen (Nidhogg, Wheel World) about his "feverish bullet heaven platformer" Blood Dungeon. We discuss making a small game in the shadow of a bigger project, the constraints it takes to do it sanely, and building on the foundations of a nascent genre.
We're joined by v buckenham (Downpour, Beasts of Balance), Izzy Kestrel (Electrifying Incident, A Little Game Called Mario), and Bennett Foddy (Baby Steps, QWOP, Getting Over It with Bennett Foddy) to discuss Helix, a spiral-action shmuplike about staying alive. It's the eighth installment in our yearlong special series exploring the work of Michael Brough: All Systems Brough. Next episode: Imbroglio Audio edited by Dylan Shumway. Discussed in this episode: Helix https://apps.apple.com/gb/app/helix/id562550427 868-BACK (Out now!! Go buy it!!) https://store.steampowered.com/app/3304110/868BACK/ https://finji.itch.io/868-back Michael Brough's Website https://www.smestorp.com/ Maypole https://en.wikipedia.org/wiki/Maypole Game Design Deep Dive: The unique touchscreen action game controls of Helix https://www.gamedeveloper.com/design/game-design-deep-dive-the-unique-touchscreen-action-game-controls-of-i-helix-i- Bit Pilot http://www.bitpilotgame.com/ Tilt to Live https://apps.apple.com/us/app/tilt-to-live-hd/id391837930 Super Hexagon https://superhexagon.com/ Geometry Wars: Retro Evolved remake https://store.steampowered.com/app/8400/Geometry_Wars_Retro_Evolved/ Endings (Michael's 2015 blog) https://mightyvision.blogspot.com/2015/01/endings.html Playdate https://play.date/ Nex Playground https://www.nexplayground.com/ Hylics https://mason-lindroth.itch.io/hylics Vangers https://www.gog.com/en/game/vangers Tools for Creativity class (virtual) with v buckenham https://sfpc.study/sessions/fall-26/tools-for-creativity School for Poetic Computation https://sfpc.study/ bimbo static site generator https://iznaut.itch.io/bimbo
We chat with Brooke Husic (Puzzmo, New Yorker, A24) about creating, stewarding, and showrunning a daily crossword for the web-based puzzle phenomenon, Puzzmo. Our discussion covers Puzzmo's first 1,000 days, Brooke's prolific career as a constructor, the impact of cultural biases on crosswords, the early-2020s indie-puzzle development boom, the need to care for both solvers and setters during revisions, the interconnectedness of difficulty and context, the relationship between constructor and venue, and so! much! more! Also: Don't forget to check out today's Puzzmo midi crossword, its 1,001th, a special collaboration between two names that will be familiar to listeners of this episode. Audio edited by Dylan Shumway Discussed in this episode: Puzzmo https://www.puzzmo.com/today/ Today's Brooke and Rob collab puzzle, "Time to get up!" https://www.puzzmo.com/puzzle/2026-07-12/crossword