
[Ep584] 100,000 Steam Sales in 2 Days - Our Biggest Indie Game Launch Ever
Game Dev Podcast | Coffee with ButterscotchShow Notes
In episode 584 of 'Coffee with Butterscotch,' the brothers are fresh off the biggest launch in Butterscotch history, and they're breaking down exactly what happened. They dig into the numbers behind How Many Dudes hitting 100,000 sales in two days, what drove the momentum, how it compares to their previous launches, and what the long tail might look like from here. They also get into the emotional side of shipping something this fast, what mobile looks like as a next step, and what a launch like this means for how they think about building games going forward. Support How Many Dudes! Official Website: https://www.bscotch.net/games/how-many-dudes Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes 00:00 Cold Open 00:31 Introduction and Welcome 01:34 Post-launch How Many Dudes? numbers 13:25 Wishlists trend and price strategy 15:25 Understanding platform algorithms and visibility 26:43 Comparing launch metrics 33:29 Mobile numbers and launch metrics 42:00 Community feedback 45:32 Emotional arc after the launch 01:04 Evaluating the game dev approach for HMD To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to [email protected], and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com! Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.
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In episode 595 of 'Coffee with Butterscotch,' the brothers explore the impact of big game releases on indie game launches, examining whether launching alongside major titles affects visibility, sales, and marketing strategies. They analyze platform-specific dynamics, content creator attention, and the impact of such releases on indie developers, the attention economy, and strategic timing for game launches. "How Many Dudes?": https://howmanydudes.com 00:00 The Indie Developer's Dilemma: Launch Timing 02:38 Marketing Attention: Competing with AAA Titles 05:38 Visibility and Sales: The Steam Ecosystem 08:45 The Impact of Genre Overlap on Launch Success 11:39 Content Creation and Audience Fragmentation 14:41 Navigating the Chaos of Major Game Releases 17:37 Launching in a Crowded Market 26:18 Understanding the Steam Audience Dynamics 29:43 The Impact of Competition on Game Launches 33:34 Navigating Market Overlap and Consumer Choices 38:36 The Influence of Major Releases on Indie Games 43:35 Competing for Consumer Attention in the Gaming Landscape 51:40 The Cost of Launching a Game 01:01:21 The Nuances of Game Development and Market Dynamics Subscribe on YouTube: https://www.youtube.com/@coffeewithbutterscotch Subscribe on Apple Podcasts: https://apple.co/1LxNEnk Chat with us on Discord: https://discord.gg/bscotch Support the podcast: https://moneygrab.bscotch.net Looking for help making and publishing your own games? Check out LudoKit, the web service we're building to help us with our own games: https://ludokit.com
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