
Show Notes
"The Empty House" tells of Jim Shorthouse, who accompanies his aunt to an old house where, a century ago, a servant girl was thrown to her death from a balcony by a jealous stableman. The house has lain unoccupied other than for brief periods ever since. Unoccupied, but perhaps not ... empty.
My thanks to Graham Walmsley for the marvellous opening and closing themes he has composed for the podcast.
Graham is the creator of the role playing game 'Cthulhu Dark' and you can find him on Twitter @grahamwalmsley
More from Mr Spike's Bedtime Stories
Whilst on a sea journey to Italy, an unusal request is made of the narrator by a fellow traveller. Further explanation reveals an unsettling experience this man faced whilst visiting an old friend's estate in the English countryside. Certain terms used and attitudes held by characters in this tale are of their time and may not be suitable for all sensibilities. Please listen at your own discretion. If you're enjoying these stories, why not buy me a nice cup of tea? https://ko-fi.com/mrspikesbedtimestories. Mr Spike's Bedtime Stories theme and incidental music composed by Graham Walmsley. Graham is the creator of role playing games including 'Cthulhu Dark' and 'Cosmic Dark' and you can find him on Substack at https://grahamwalmsley.substack.com/ and Bluesky @grahamwalmsley.bsky.social My thanks to Scott Dorward for audio post-production processing.
Taking up residence at a supposedly haunted house in New York, the narrator and his friend are visited by a highly mysterious individual whose very nature defies explanation. If you're enjoying these stories, why not buy me a nice cup of tea? https://ko-fi.com/mrspikesbedtimestories. Mr Spike's Bedtime Stories theme and incidental music composed by Graham Walmsley. Graham is the creator of role playing games including 'Cthulhu Dark' and 'Cosmic Dark' and you can find him on Substack at https://grahamwalmsley.substack.com/ and Bluesky @grahamwalmsley.bsky.social My thanks to Scott Dorward for audio post-production processing.
When a travelling salesman looks for accomodation in a remote coastal village, he discovers buried secrets, long harboured resentments, and a mysterious presence on the nearby sand dunes. If you're enjoying these stories, why not buy me a nice cup of tea? https://ko-fi.com/mrspikesbedtimestories. Mr Spike's Bedtime Stories theme and incidental music composed by Graham Walmsley. Graham is the creator of role playing games including 'Cthulhu Dark' and 'Cosmic Dark' and you can find him on Substack at https://grahamwalmsley.substack.com/ and Bluesky @grahamwalmsley.bsky.social My thanks to Scott Dorward for audio post-production processing.
Whilst conducting an experiment into the projection of his image across space, a psychical investigator becomes trapped in the spirit realm when a malign entity steals his body. Can his partner discover the truth in time to save him? If you're enjoying these stories, why not buy me a nice cup of tea? https://ko-fi.com/mrspikesbedtimestories. Mr Spike's Bedtime Stories theme and incidental music composed by Graham Walmsley. Graham is the creator of role playing games including 'Cthulhu Dark' and 'Cosmic Dark' and you can find him on Substack at https://grahamwalmsley.substack.com/ and Bluesky @grahamwalmsley.bsky.social My thanks to Scott Dorward for audio post-production processing.
A railway enthusiast harbours a bitter resentment towards his business partner. As he ponders this on his train journey his imagination causes him to wonder what would happen if a junction to another line were to lead to another reality altogether. If you're enjoying these stories, why not buy me a nice cup of tea? https://ko-fi.com/mrspikesbedtimestories. Mr Spike's Bedtime Stories theme and incidental music composed by Graham Walmsley. Graham is the creator of role playing games including 'Cthulhu Dark' and 'Cosmic Dark' and you can find him on Substack at https://grahamwalmsley.substack.com/ and Bluesky @grahamwalmsley.bsky.social My thanks to Scott Dorward for audio post-production processing.