
Show Notes
Chris O’Regan interviews Matthew Raithel and Brad Austrin of Graphite Lab about the design and development of qomp2, an arcade puzzle game that is controlled […]
The post The Sausage Factory: 485 – qomp2 by Graphite Labs. appeared first on Cane and Rinse.
More from The Sausage Factory
Chris O’Regan interviews Jon Ingold and Joe Humfrey of Inkle about the design and development of A Highland Song, an action adventure based on traditional […]
Chris interviews Anthony Liew of Cognitive Forge about the design and development of Aura of Worlds, an action adventure roguelike which has the player falling […]
Chris O’Regan interviews Renee Gittins of Stumbling Cat about the design and development of Potions: A Curious Tale, an action adventure with an apothecarial bent. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode498.mp3 […]
Chris O’Regan interviews Alex Dracott of Ironwood Studios about the design and development of Pacific Drive, a survival horror game featuring a sentient station wagon. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode497.mp3 […]
Chris O’Regan interviews Ant Skilton of Cartographic Interactive about the design and development of Bounties of Babylon, a tactical puzzle game set on the high […]