Machine Learning Guide

MLA 011 Practical Clustering Tools

Machine Learning Guide

Show Notes

Primary clustering tools for practical applications include K-means using scikit-learn or Faiss, agglomerative clustering leveraging cosine similarity with scikit-learn, and density-based methods like DBSCAN or HDBSCAN. For determining the optimal number of clusters, silhouette score is generally preferred over inertia-based visual heuristics, and it natively supports pre-computed distance matrices. Links Notes and resources at ocdevel.com/mlg/mla-11 Try a walking desk stay healthy & sharp while you learn & code

K-means Clustering K-means is the most widely used clustering algorithm and is typically the first method to try for general clustering tasks. The scikit-learn KMeans implementation is suitable for small to medium-sized datasets, while Faiss's kmeans is more efficient and accurate for very large datasets. K-means requires the number of clusters to be specified in advance and relies on the Euclidean distance metric, which performs poorly in high-dimensional spaces. When document embeddings have high dimensionality (e.g., 768 dimensions from sentence transformers), K-means becomes less effective due to the limitations of Euclidean distance in such spaces. Alternatives to K-means for High Dimensions For text embeddings with high dimensionality, agglomerative (hierarchical) clustering methods are preferable, particularly because they allow the use of different similarity metrics. Agglomerative clustering in scikit-learn accepts a pre-computed cosine similarity matrix, which is more appropriate for natural language processing. Constructing the pre-computed distance (or similarity) matrix involves normalizing vectors and computing dot products, which can be efficiently achieved with linear algebra libraries like PyTorch. Hierarchical algorithms do not use inertia in the same way as K-means and instead rely on external metrics, such as silhouette score. Other clustering algorithms exist, including spectral, mean shift, and affinity propagation, which are not covered in this episode. Semantic Search and Vector Indexing Libraries such as Faiss, Annoy, and HNSWlib provide approximate nearest neighbor search for efficient semantic search on large-scale vector data. These systems create an index of your embeddings to enable rapid similarity search, often with the ability to specify cosine similarity as the metric. Sample code using these libraries with sentence transformers can be found in the UKP Lab sentence-transformers examples directory. Determining the Optimal Number of Clusters Both K-means and agglomerative clustering require a predefined number of clusters, but this is often unknown beforehand. The "elbow" method involves running the clustering algorithm with varying cluster counts and plotting the inertia (sum of squared distances within clusters) to visually identify the point of diminishing returns; see kmeans.inertia_. The kneed package can automatically detect the "elbow" or "knee" in the inertia plot, eliminating subjective human judgment; sample code available here. The silhouette score, calculated via silhouette_score, considers both inter- and intra-cluster distances and allows for direct selection of the number of clusters with the maximum score. The silhouette score can be computed using a pre-computed distance matrix (such as from cosine similarities), making it well-suited for applications involving non-Euclidean metrics and hierarchical clustering. Density-Based Clustering: DBSCAN and HDBSCAN DBSCAN is a hierarchical clustering method that does not require specifying the number of clusters, instead discovering clusters based on data density. HDBSCAN is a more popular and versatile implementation of density-based clustering, capable of handling various types of data without significant parameter tuning. DBSCAN and HDBSCAN can be preferable to K-means or agglomerative clustering when automatic determination of cluster count or robustness to noise is important. However, these algor

More from Machine Learning Guide

Feb 26, 2026

The aggregate job market held, the entry-level door narrowed, and software postings sit a quarter below pre-pandemic. Why cheap implementation made specification, verification and domain scarce, how ML roles split five ways, and how to position. Links Try a walking desk - stay healthy & sharp while you learn & code More OCDevel shows - this one has siblings, each on its own subject and produced the same way

Feb 22, 2026

OpenClaw as the worked example of the always-on personal agent: gateway, markdown memory, heartbeats, skills, coding agents from your phone, hosted vs local models, and the 2026 security record (exposed instances, two critical CVEs, ClawHavoc) with the posture that makes it survivable. Links Try a walking desk - stay healthy & sharp while you learn & code More OCDevel shows - this one has siblings, each on its own subject and produced the same way

Feb 22, 2026

What an AI agent actually is, why coding agents got good first, how memory really works, what MCP and A2A standardize, which SDKs are alive, how to evaluate on trajectories, and where the products stand after browser agents contracted. Links Try a walking desk - stay healthy & sharp while you learn & code More OCDevel shows - this one has siblings, each on its own subject and produced the same way

Jul 14, 2025

How to automate AI media end to end: clone your own voice on open TTS, pick music that's actually licensed, run ComfyUI graphs headless, design around fal, Replicate and provider queues, finish with ffmpeg, and stay inside licensing at every layer. Links More OCDevel shows - this one has siblings, each on its own subject and produced the same way Companion show. This episode is the overview of the media pipeline. For weekly, hands-on coverage of the video half, from a first usable clip to scenes that cut together, listen to AI Video Generation on Gnothi. Try a walking desk - stay healthy & sharp while you learn & code

Jul 12, 2025

Sora is shut down, Google runs two video models, Kling 3 does lip-synced dialogue, and open-weight MiniMax H3 is what you can actually fine-tune. What a usable clip costs, which models do native audio, how reference consistency works, and why the unit of work is the shot. Links Notes and resources at ocdevel.com/mlg/mla-26 More OCDevel shows - this one has siblings, each on its own subject and produced the same way. Companion show: for weekly, hands-on coverage of the AI video pipeline, from a first usable clip to scenes that cut together, listen to AI Video Generation. Try a walking desk - stay healthy & sharp while you learn & code

See all episodes →