
Show Notes
Here it is. Another episode of 'Last Week from the Near Future'. This is Episode 007, for Week 49 of 2023.
Please support the Near Future Laboratory Podcast and get access to our awesomely vibrant Near Future Laboratory Discord community over on Patreon.
Here's what I covered.
PDPal: A 20-Year Anniversary I'm taking you on a trip down memory lane as I reminisce about the PDPal project, an emotional GPS I worked on 20 years ago. Discover how it made its way to the Times Square Jumbotron and how this early exploration of technology was an art-led prototyping of the kinds of location-based experiences we now take for granted from mobile devices. What most resonates for me about this project, on reflection, is the critical role of imagination and imaginative art projects in driving innovation. And it occurred to me that this was as good a time as any to reflect on the two major mobile projects I've done in my career, that being PDPal and the OMATA App. Both were done on a bit of a shoestring and with fairly high personal stakes, and both are, I would say and have been told, beautiful and evocative instances of design and engineering.
Archigram and Speculative Architecture Archigram! The renowned collective of architects known for their imaginative designs in the 1960s. Consider their speculative architectural practice in contrast to today's world of Generative AI + Architecture, a topic I invite you to join me to discuss in Super Seminar 005 (https://superseminar.school)
Patreon and Near Future Laboratory I'm excited to announce our new Patreon, where you can join me and many others in the Near Future Laboratory Discord, along with our weekly office hours. We've had an incredible 190 sessions so far – that's 190 Friday's in a row, as of last week! (https://patreon.com/nearfuturelaboratory)
Chris's Employee Handbook Project Chris Butler is the showrunner for this project in the Discord: creating an employee handbook as a Design Fiction archetype in order to explore possible futures of organizations.
Book Haul Check out 'The Stray Shopping Carts of Eastern North America' by Julian Montague. This book cleverly treats shopping carts as natural phenomena within our world of stuff – it's a fascinating read. Very kinda Design Fiction-y.
Magazine from the Future of AI Project I'm introducing a draft proposal for the 'AI Future Magazine' project. Our goal is to make the AI future more tangible and relatable. If you want to get involved and help create a magazine set in a future where AI is an everyday part of life, join us through Patreon!
More from Near Future Laboratory Podcast
In this episode of the Near Future Laboratory Podcast, I talk with my old friend Ian Bogost about his new book, “The Small Stuff: How to Lead a More Gratifying Life” — a funny (like..I laughed out loud) , generous, and quietly radical invitation to recover the sensory enchantment of everyday life.Ian’s book begins with ordinary things: stick shifts, toasters, paper cups, plastic film, doorknobs, faucets, pre-ordering shirts, Diet Coke cans, plunger force cups when they are missing their handle, the texture of a phone case, the sound of ice in a motel ice bucket. Of course our conversation quickly opens into something larger, which I think Ian has been asking for awhile: how modern life has dematerialized so many of our encounters with the world, replacing small tactile gratifications with convenience, automation, frictionless interfaces, and screens.What I especially loved about this conversation is that Ian is not making a nostalgic argument for going backward. He is not saying we need to abandon technology or recreate some lost analog past. Instead, he is asking us to accept what the world is already offering everyday: these small, recurring, very much embodied encounters that make up the actual texture of a life. This isn't “mindfulness” as another productivity technique. Nor is it a kind of self-improvement as a grind. Ian is wondering about the possibility that contentment might be right in front of is, even as we appear to be just pulling the pull-tab on a can of suds; it's under our fingertips, in our peripheral vision, in the overlooked background of the day.We talk about the origins of the book, Ian’s long path from games and object-oriented philosophy to ordinary experience, the decline of sensory life, why curiosity may be a virtue worth defending, how to “bring the background into the foreground,” and why gratification and imagination might belong to the same family of openness.It is a conversation about small stuff, which means it is also a conversation about almost everything.https://smallstuffbook.comhttps://bogost.comhttps://www.theatlantic.com/author/ian-bogost/
The podcast is back from hiatus with a fun one! Episode 104 is a conversation with Sarah Rothberg and my dear old friend and collaborator Marina Zurkow about More&More, their speculative card-deck and worldbuilding framework for making strange, useful futures with other people. We talk about why constraints are better than blank canvases, how a handful of absurd cards can quickly open up a whole social world, and why the point is not to invent dystopias but to imagine worlds you might actually want to live in. Along the way: the Whitney Museum, Hudson River speculation, public kitchens and bathrooms, communication by scent, abolitionist futures, AI ethics, material responsibility, and the impossibility of being perfectly virtuous while living inside messy technologies. It’s rangy, playful, and serious in the way good speculative work tends to be. Love these guys.
Andy Polaine is a designer, educator, writer and podcast guy. He hosts the wonderful 'Power of Ten' podcast. Andy is known for his work as a service designer, innovation consultant and professional executive coach. Don't forget — please support the podcast and all the things over at https://patreon.com/nearfuturelaboratory. Your support would be very much appreciated. Oh, also? Please rate and write a review of the podcast over on Apple Podcasts. That stuff really does help! Thank you! Julian
Please support the podcast on Patreon! Thank you to all of my paid subscribers! My friend Tom Guarriello joins me to unpack a deceptively simple question—why do some things matter more than others? How is it that “brands” are rarely just products. Tom describes how they’re meaning-machines: coffee cups, clothes, grocery aisles, and the everyday objects we carry through life are the things that quietly scaffold identity, aspiration, and sense of belonging. Choice arrives instantly; explanation comes later. Tom’s “meaning stack” helps us understand the rise of culture brands those brands that don’t just sell products, but stage worlds: concerts, exhibitions, lifestyles, and point-of-view. Tom's new book gets into all of this and more. Check out his "The Meaning of Branded Objects". https://tomguarriello.com
Here we are — where imagination becomes strategy and art is the engine of innovation. This is a rebroadcast of my conversation in Episode 54 with my friend Dave Gray - artist, visual thinker, and founder of the School of the Possible - in which we explore how drawing and creativity can unlock new ways of seeing, thinking, and shaping the future. Simple sketches can transform complex ideas and help organizations envision possibilities that don’t yet exist — Dave is a maestro. In our chat, Dave shares stories from his journey as an illustrator, consultant, and teacher, revealing how visual storytelling and hands-on creativity are essential tools for navigating uncertainty and designing better futures. Whether you’re a strategist, designer, or just curious about the power of art in business and life, this conversation will inspire you to pick up a pen, embrace your imagination and let it help you create the future you want to inhabit.