
Show Notes
Raffa aka Picster has been in the games industry for a while, he shares his immense experience with us in this podcast, talking about how he got into the industry, his project and current endeavors.
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More from Nodes and Biscuits : Godot Game Dev Podcast
The guest for this episode is Gramps! The maintainer of Godot steam who's been indirectly helping developers release on steam for a good while now, in the episode we find out how Gramps got to working on the addon but I also ask about the intricacies of his farm life.
If you've been using Godot for a bit, chances are you've heard of Bitbrain. He's also a youtuber and has made or maintained quality addons (Beehave, Pandora), is working on his own game codenamed "Cave" and last but not least, is fantastic company of great enthusiasm and high spirits.
Picster visits for the second time, and we spend the episode talking about what's new in the engine. This episode contains a couple a stints where we delve a bit deeper into our workflows within the engine as well.
Sander Vanhove is not just a game developer, he's also a talented one! He's the lead game dev & Tech Artist at StudioTolima working on Koira.
Jitspoe, a godot streamer and gamedev who's worked in triple A, is now indie. He has incredible discipline, his streams are a source of valuable information for any gamedev out there. He's released a game called Goop Loop, and is now working on Fist of the forgotten and Kook.