Friends at the Table

Perpetua 07: The Flames of Burzin Pt 03

Friends at the Table

Show Notes

Caoimhe, Antistrophe, Brontë arrived to Burzin with a clear goal: Find out whether the catastrophe in Burzin is tied to the mysterious malediction known only as Sourcerot. But seeing the town in ashes makes another objective clear: Stopping the fires from continuing, no matter what is causing them. Now, they seek answers that will lead them to investigate not only into the town's history, but into the lives of some of its oldest residents… This week on Perpetua: The Flames of Burzin Pt. 03 Perpetua Guide [In Progress v.02] Town Maps [TNMP] Burzin Main Scenario Teribald's House of Chance This is where the main story route I took kicked off, but it's also where I lost a TON of asta. Wurdzin doesn't make any sense to me, but if you can get a lucky streak with your guesses, I guess you could really break the game economy here! House M'Shalia LOTS of lore here. There are way more things in the upstairs rooms and attics that you interact with than you might think. Make sure to turn on the option that makes interactables shiny! House of Benediction Obviously this is where the big showdown is, but did you know that if you go here during the day time you can get healed, get your debuffs cleansed, and get a buff! Town Hall & Jail & House Burzin I think you can advance through the main plot here instead of through the House of Chance/M'Shalia route, but I haven't had a chance to load my old save and try it yet. Let me know on the forum and I'l update this! Burned Down Buildings You can check for clues at each of these locations, but the most important one is in the southwest. That's where the Saloon burned down. Shops Mining Supplies This is basically a "tool store" from other towns, so if you need any consumables from those, you can get them here. Clean Water Lodge & Crebbs Potions & Poultices I listed these together because they share the same interior on screen, just with a door between the two front desks. You get to stay here for free as long as the main story is ongoing (assuming you rescued Frenk), so make sure to use it before you leave town. The next time you come back, he'll charge you!. Wilfer's Wits and Weaponry If you happen to have the asta, there are some pretty great weapons here! The Solium Bow (Dex+Dex, HR+8 Fire Damage, gives you Resistance to Fire) is especially great! Also, if you interact with the third bookcase three times, you can find "An Accounting of Spiritual Matters," which gives you a huge bonus when fighting the boss here, plus can be used afterwards as a mage weapon. Serah's Surcoats I think the flame resistant armor is overpriced, but the Sungleam Shield is GREAT for Antistrophe. It's a big upgrade for both of his defenses, plus you can basically give people a solar flare from DBZ XD Side Quests / Other Residential District Mostly just NPCs to talk to about things here. I love the two brothers who hate each other. First Bank of Burzin Always remember to deposit any extra asta you have into the bank. Not only will it prevent you from losing some if you die in combat, it also actually slowly gains in value! I guess they have interest in Perpetua! Post Office This probably deserves its whole own entry, but did you know that if you have both East and West saves, you can actually transfer items between them? You just choose the "Send a Gift to a Random Person" option and pay the fee. The "random person" is actually a character in your other save game! It does take a little while to get there though. Abandoned Buildings Just a good place to grind against lanterns!

Hosted by Austin Walker (austinwalker.bsky.social) Featuring Janine Hawkins (@bleatingheart), Sylvi Bullet (@sylvibullet), and Keith J Carberry (@keithjcarberry) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crow

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Oct 9, 2026

On a small isle in the southwestern reach of the Valte Archipelego, the crew of the Little Snail sits in frustration. Their ultimate destination has been made clear to them: A continent to the south, separated not only by distance, but by a seemingly unbreachable power. How will they breach such a barrier, and more, what might it mean that their cyclical predecessors often faced a similarly fatal obstacle on the path to their great destinies…? This week on Perpetua: At the Threshold 04 Perpetua Guide [In Progress v.061] Some Feedback [Page 77 of 78] Alukard83 So, does anyone know how to actually play The Speel. xXZelgadyskXx I looked everywhere, even found a way to get to Stitchscore (the town that's all about games and sports from the demo?), but I just don't think it's in the game. Or at the very least least not on disc one. I've definitely been collecting as many pieces as I can just in case it shows up later though! Alukard83 Oh no, I meant like, in real life. Have you found the rules explained anywhere? It would be cool if they sold a set. DoomTreeAnne You know I don't like to be a naysayer or a "Negative Nancy," but I don't think they could really do that… If you paid close attention when it first came up (both in Perpetua Prelude and when the party finds its first piece and the concept gets introduced), there's a line about the game having thousands and thousands of pieces. Perpetua would have to be way more popular to make a game with thousands of little miniatures like that! Alukard83 You could make it like a card game. CCGs have tons of cards. TheUnforgivenIII OMG, you're a card game freak!! That's why you have "kard" in your name. Card games are gay as hell. It needs to be a cool war game where you have huge badass armies fighting each other. That's why there are so many pieces, because you need to put a ton of them on the table and make them fight. You could even customize your army and paint them differently. FriendOfNei Can we not use "gay" like that, Unforgiven? Mods? CarlsSr "Card games are gay. I'm a big tough man. The only thing I love more than heavy metal music is painting my cute little figurines." TheDiamondRanger My mom says its okay to be gay and my uncle is even one but she won't let me buy any card games cause she says they're paper casinos. Hosted by Austin Walker (austinwalker.bsky.social) Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), and Andrew Lee Swan (swandre3000.bsky.social) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.

Oct 6, 2026

Aloft above the sea, the Adventure Beckons and the staff of the Little Snail head towards a small island in the Valte archipelago. There, they seek information on the White Lectern from the members of the Luminaries—a group which Nicky, Elena, and Veile have found themselves newly oathed. What answers will they find in such a place? And will they meet a new ally… or someone altogether more troubling? This week on Perpetua: At the Threshold 03 Perpetua Guide [In Progress v.061] Some Feedback [Page 76 of 76] FriendofNei It's rare that I do anything like this but I'm curious… what do you all think is behind the barrier on Nightglow Island? At this point, I've been bouncing around the world, clearing up sidequests before I head there and (presumably) finish up the first disc. And please remember, we don't talk about anything in this thread that isn't already currently covered in my guide, so if you already went there, don't give me the deets! TheDiamondRanger Oh, it's the white lectern. It says so in the official strategy guide. What do you want to know about it? xXZelgadyskXx Diamond! Nei just said not to talk about stuff from after where the guide is! He wanted guesses, not information! TheDiamondRanger Ohhhhhhhh. I'm sorry. I meant, SPOILER ALERT SPOILER WARNING SPOILERS COMING UP it's the white lectern. DoomTreeAnne Diamond… Please give the forum rules a read when you get a chance. We wouldn't want another regular getting banned before Unforgiven is even back! Anyway, in this case, I'm pretty sure the conversation with Doctor Cinnabar does already mention the White Lectern. So that part isn't technically a "spoiler" anyway. But what the White Lectern actually is… now that's a whole other story. Now, a "lectern" is a sort of standing desk that you can read from, like when you read out loud at Church. That comes from the Latin (well, from the French and then the Latin) "lego" which means "I read." Except… It doesn't only mean "I read." It originally means "I gather" or "I choose." (I guess reading is sort of like "gathering" words, though I think that's more like writing!) Anyway, that makes me wonder. Is the White Lectern a place where someone reads or where something gets gathered and chosen? CarlsSr Diamond can't read the rules because if he did, he'd see you have to be 13 before you're allowed to post here. TheDiamondRanger ACTUALLY I'll be 13 next tuesday! (This user was temporarily banned for this post. They will be unbanned next Tuesday.) CarlsSr Sorry, I meant that Diamond can't read the rules because he can't read. Hosted by Austin Walker (austinwalker.bsky.social) Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), and Andrew Lee Swan (swandre3000.bsky.social) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.

Sep 29, 2026

With the Adventure Beckons resting just outside of town, Nicky, Elena, and Veile have traveled into town to complete two important tasks: Recovering a gem sold by mistake and reconnecting with Thelonious, member of the Luminaries, to find direction on where to go next. With new connections forged, they return to their ship (and its captain), and set off into the skies, where dark clouds gather on the horizon… This week on Perpetua: At the Threshold 02 Perpetua Guide [In Progress v.061] Random Encounters - [PPRE] Sky Encounters Once you've got yourself the Adventure Beckons, you're able to travel from place to place on Perpetua's Sky Layer. And that means there's a whole new pool of Random Encounters. I've gathered some of the ones I've seen here, but I'm just getting started. Let me know any others you've hit and I'll try to find them and integrate them! Barnacle Cloud [REBC] You'd think this only triggers when you fly through clouds on the map, but it can happen anywhere. This is a mini-game, but bad enough performance can eventually make it a combat encounter. Elena is your best bet on this, because she can just toast them with fire magic. But if you use Nicky, you'll end up with some useful ingredients! Valte Wreckage [REVR] These you can actually spot on the ground and trigger on purpose, though what you can't determine is which "Valte Wreckage" encounter you'll load into. Most of the time, the wreckage is a fortress the Valte wrecked with their airship bombs. Sometimes, the wreckage is one of the big V-wing Valte ships itself, crashed in the ground. And in both cases there's a chance that you'll trigger an actual fight against Valte soldiers once you land and hop out of your ship! Balloon Festival [REBF] Over friendly territory, you can sometimes load into another mini-game. Well, I guess it's a mini-game. It's a "Hot Air Balloon Festival," and you can customize your the Adventure Beckon's big blimp-like balloon. Then you can see a sort of wide angle shot of it floating around with the other, regular balloons. Why would you do that? Um… Just cause, I guess? Valte Boarding [REVB] Some Valte board your ship and depending on when it is in the story (and who you've upset), there's a chance it turns hostile quick. And let me clear up some confusion: This is always a possibility. It's just that the closer to the Valte archipelago that you're flying, the more likely this one is. Kleye Glider [REKG] This is basically a duplicate of the Kleye fight you can get between Calstega Bay and Spillwater Peaks. I don't know how they're shooting clay pirates up high enough to hit the airship, but they're doing it. Worse: the more that get on there, the lower the Adventure Beckons gets, which makes it even easier for them to get more guys onboard! Draconic Eagle [REGE] The way you load into combat and the unique music starts playing, you'd think this was some sort of bonus challenge boss… But it seems like it's actually a puzzle or something? I managed to Scan it once, and it starts in Crisis, and within three turns, it always flees. Maybe there's an objective action you can do? Hosted by Austin Walker (austinwalker.bsky.social) Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), and Andrew Lee Swan (swandre3000.bsky.social) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fe

Sep 17, 2026

For hours, unto days, unto weeks, the crew of the LIttle Snail delved the Castle Eschatonica with their new allies, the Source Rot Investigators from the Elevana League. In the heart of the void, these adventurers escaped the wrath of dragons, met a fallen god, recovered lost, living gems… and found not only a route out, but a whole new method of travel entirely. Jonathan named his new airship 'The Adventures Beckons,' and so, it does: But before it can be attended to in earnest—before he, Elena, Nicky, Veile, Flegbot, and their coterie of gems—can find and reach the White Lectern—they must first say goodbye to the little town of Spillaway Peaks, where Terapine ever-strive to prepare for the cycle's end. But when will that end be? Is it still centuries away, or might the many ill portents across Perpetua prove what some whisper: The clock runs short. The stars have faltered. An inverted eclipse. Cattle, obliterated. The return of dragons. Fire, cataclysmic. Invasion and War. Prayers go unanswered. A ruinous wind. It is to this moment, this Perpetua-in-crisis, that the Little Snail and its roving staff returns to. Are the days of easy adventuring behind them? Is there no more blue in the sky now that they can traverse it? These are questions they dare not stop to answer. For it is time to prepare: To master this new vessel. To gather supplies for the journey. To meet new allies. To take new oaths. And to learn (or to remember) that it is never guaranteed that you can go home again. This week on Perpetua: At the Threshold 01 Perpetua Guide [In Progress v.061] Some Feedback [Page 73 of 75] TheUnforgivenIII Okay. Do NOT be an @$$h0le to me, because you all KNOW I hate asking for help. But I can't tell if I hit a weird bug or something. I finished up Castle Eschatonica finally last night and my Tidaline party got put back up in the southern part of the Clayridge Mountains (as expected). I wanted to go down into Spillaway Peaks to restock on some stuff when leaving, but it won't let me. Like I can walk down one area from where the airship is, and then when I get to the edge of the zone, it just pops up a Do Not Enter type sign. Is this bugged. Alukard83 Uh, well… Is Jonathan in your party? TheUnforgivenIII Uh, well… didn't I JUST say I had the airship? So OBVIOUSLY he's in my party. Alukard83 UH, WELL, SO, OBVIOUSLY, YOU CAN'T GO BACK INTO SPILLAWAY PEAKS IF YOU GOT THE AIRSHIP FROM THE BECKONINGS. THAT WAS THE COST OF THE AIRSHIP xXZelgadyskXx You're right, but come on, there's no need to shout XD Just swap Jonathan out of your party for now Unforgiven. Then you can go into town. TheUnforgivenIII UH WELL SO OBVIOUSLY YOU CAN GO STRAIGHT TO HELL ALUCARD. IF THAT WAS TRUE THEY SHOULD'VE ACTUALLY TOLD ME THAT IN THE GAME. THE WAY IT WAS PHRASED WAS AMBIBIGUOUS ASND YOU COULD READ IT DIFERENTLY THAN THAT. I THOUGHT IT MEANT YOU COULDN'T GO BACK INTO JONATHANS FAMILY (WHO SUCKS) HOUSE, SO IT WASN'T REALLY A COST ATALL. BUT NOW YOUR SAYING I CANT EVEN GO FUCKING SHOPPING WITH JONATHAN ANYMORE? WHAT HAPPENS IF I GET A RADNOM ENCOUNTER, DO I JUST NOT GET TO HAVE MY STRONGEST CHARACTER??????? ABSOLUTE HORSE SHIT STRAIGHT FROM THE DONKEY'S ASS, JUST LIKE YOU (This user was temporarily banned for this post. They will be unbanned: 1 week from the Post.) CarlsSr This place is like a zoo for stupid people. I love it! Hosted by Austin Walker (austinwalker.bsky.social) Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), and Andrew Lee Swan (swandre3000.bsky.social) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken Geo

Sep 4, 2026

All aboard the Adventure Beckons! Drawn back together after a disastrous time apart, a reunited team of Eschatonica explorers must fight their way to escape. But the Creed of Oracle's most determined soldiers haven't given up on taking Jonathan's new airship back yet… This week on Perpetua: Escape the Rumbling Castle! 08 Perpetua Guide [In Progress v.06] Some Feedback [Page 69 of 71] FriendofNei So what was everyone's favorite part of Eschatonica? For me, it was getting to mix up the two parties and see how their abilities worked together. Antistrophe, Nicky, and Jonathan are a real powerhouse team! Doom_Tree_Anne I loved mixing the parties too, but more for the special conversations you can get! I hope Brontë can spend more time with Veile and Elena later in the game. TheDiamondRanger Why? Do they get cool bonuses? Doom_Tree_Anne Haha, no, I just like to see them together n.n;;;;;; TheUnforgivenIII The Redolencia and Ichoria Celestial Echoes were fuggin bad ass. I gotta go play those games, they seem metal as hell. Doom_Tree_Anne Oh, they are quite metal indeed! I'd say that was my favorite part as well. Especially getting to see the Agonies rendered in the Perpetua style! What a treat for a long time fan! Alukard83 I loved the Agonies, but I wish they got to stick around long term. I think my favorite part was the exploration. I loved mapping out all the hallways and dead ends. TheUnforgivenIII Why would you like like to map out a dead end. It's a dead end. Dumbass. Lol page 69 btw TheDiamondRanger Why is that Lol? CarlsSr Log off until you're old enough to post.

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