
Show Notes
In this episode Norm and Scruffy share their thoughts on the Aeon's End system and in particular the Legacy game. Their analysis includes the mechanisms that all Aeon's End games share and expands to what makes the Legacy game special (without spoiling any of the story).
They also open up the analysis to the different narratives in the game including both the written story that drives the game forward and the emergent narrative that is born from the player's interaction with the game.
Listener Question: What is your best story that has come from the emergent narrative in a game?
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Peter's Wiki reference: https://en.m.wikipedia.org/wiki/Flow_(psychology)
Orchard Challenges: https://boardgamegeek.com/filepage/200846/orchard-solo-challenge-season-1
More from Always Player One: A Solo Board Gaming Podcast
Here we are, have your tissues ready, it's going to get emotional... The final episode.
In this episode Norm & Scruffy are joined once more by Kendall McKenzie to count down the top 5 solo games as chosen by our listeners. This top 5 list was made based on votes from our listeners over on our Discord server.
In this episode we take a deep dive into The Wars of Marcus Aurelius, a game that has Norm and Scruffy completely divided. Listen as one host tears down the game while the other builds it back up. Where will you land with it? Are you more of a Scruffy or a Norm in this instance? Important update: in this episode we refer to Amabel Holland by an incorrect name, this was an honest mistake as we were not aware she had changed her name. We meant no offence and hope this does not upset anyone. Support the show: https://www.patreon.com/alwaysplayeronepodcast Buy us a coffee: https://ko-fi.com/alwaysplayerone