Fun Problems

#91 Ideas We Won't Touch – Grab Bag

Fun Problems

Show Notes

Grab Bag episode! We go through a bunch of smaller topics, including why we won't design certain ideas. Discord Email Big thanks to Eduard Matei for our theme song!

More from Fun Problems

Oct 16, 2026

Today we return to discuss board game conventions and how as a designer to take advantage of them. Discord Email Big thanks to Eduard Matei for our theme song!

Oct 9, 2026

The final episode of Fun Problems! Thanks so much to everyone who's listened over the years, it's been a pleasure talking to our microphones and it somehow ending up in your ears. Discord Email Big thanks to Eduard Matei for our theme song!

Oct 7, 2026

Grab Bag episode! We talk about so many things, including: Zones of play, questions to ask when playtesting, core gameplay loops, replayability, designing to form, and creating combos! Scott Rogers' Zones of Play: https://mrbossdesign.blogspot.com/201... Discord Email Big thanks to Eduard Matei for our theme song!

Oct 5, 2026

The best game design advice on the internet can be found at https://daniel.games/ – we can't recommend it highly enough! This is the FINAL part of a series where we explore the game design blog "Daniel.Games," written by Daniel Piechnick. Discord Email Big thanks to Eduard Matei for our theme song!

Sep 28, 2026

Grab Bag episode! We talk about so many things, including: Victory points, playtesting with skilled designers, positive player interaction, "accountancy phases", IP games, and developing your own games! Discord Email Big thanks to Eduard Matei for our theme song!

See all episodes →