Memories of 3DO

1995: A Banner or Swan Song Year for 3DO?

Memories of 3DO

Show Notes

If 1994 was the year that the 3DO finally got the quality games that had offered the promise the machine held, 1995 was when it truly solidified its reputation as a serious piece of kit. Owners of the system were treated to excellent games like: Killing Time, a photo-realistic take on the first person shooting game Return Fire, an excellent multiplayer war game, where vehicles and strategy played a huge part Slam 'n' Jam, an awesome and super fun basketball game BattleSport, a futuristic sports battle game, and a forerunner to this generation's Rocket League Space Hulk: Vengeance, a hugely atmospheric shooter based on the popular board game and Demolition Man, a movie tie in that offered scenes from the Sylvester Stallone movie alongside a multi-genre platformer.

These were just some of the games that helped the 3DO company enjoy their best sales since launch. Coupled with the ongoing teases of the upcoming 64-bit upgrade, the M2, and other hardware partners releasing versions of the console, 1995 looked as if it was going to be a banner year for the machine. However, there were storm clouds on the horizon, from both a gaming and a financial viewpoint. On the gaming front, while Sega had released the Saturn at the end of 1994, it was industry newcomer Sony who was making the biggest noise with their PlayStation, also released in Japan at the end of 1994. Back at the 3DO company, despite the excellent games lineup the company published throughout the year, it was clear things weren't looking good. The Sega Saturn and the Sony PlayStation had essentially stalled sales of the 3DO console, and the licensing model that the 3DO company hoped would change things in the industry hadn't made the impact the company hoped for. Get involved: Support the show Follow Danny on Twitter

My equipment: Electro-Voice RE320 Motu M2 Audio Interface Denon DJ HP-1100 Over Ear Headphones Podcast Pro Boom Arm by Accu-Lite and O.C. White

Recommended resources: Captivate.fm Aweber email marketing Accusonus audio plugins Boomcaster remote interviewing My Podcast Reviews Reel.so audiogram creator

More from Memories of 3DO

May 21, 2026

Season One of Artifacts explores the emotional history of the internet generation. Not just the technology itself, but the feelings attached to it. The optimism. The weirdness. The creativity. The sense that the internet once felt smaller. More personal. More human. This season: the Dreamcast becomes a lost future old forums become digital neighbourhoods burned CDs become emotional time capsules and forgotten corners of the internet remind us what online spaces used to feel like before everything became content

May 13, 2026

Remember Winamp skins? Burned CDs? AIM away messages? The Dreamcast? Those weird little corners of the internet that somehow felt more human than everything online today? Maybe we don’t actually miss the technology. Maybe we miss how it made us feel. Artifacts is a podcast about forgotten platforms, dead gadgets, old internet culture, creative communities, and the strange emotional connection we still have to them. But this isn’t just nostalgia. It’s about why these things mattered. Why people still defend the Zune. Why some gamers are still obsessed with the Dreamcast. Why old forums felt more personal than social media. Why podcasting used to feel smaller… and maybe more exciting. Every episode starts with an artifact. And then follows the story underneath it. The people. The feeling. The moment in time. And what it says about who we are now. Because sometimes the objects fade. But the feeling doesn't. I’m Danny Brown. And this is Artifacts. Get Involved If you enjoy Artifacts, you can support it with either a one-off tip, or become a monthly Archivist. No commitment - just a simple way to say thanks. Show your support here. If you enjoy the show, I'd love for you to leave a rating or review on your favourite podcast app! And please let your friends know they can listen for free on Apple Podcasts or their preferred podcast app, or online at Artifacts Podcast.

Apr 21, 2022

For all its failures, the 3DO was an enjoyable and fun endeavour, that still brings fond memories to gamers of a certain age.

Dec 18, 2021

After the stunted launch in North America, where there was only one game available on the day of launch, things were going to be different for Europe, which would benefit the North American and Japanese markets by association.

Dec 6, 2021

As the launch of the 3DO got closer, the problems surrounding the hardware, a lack of games, and an astronomical price looked set to doom the hardware before it had even launched.

See all episodes →