
Show Notes
Most games are made with some kind of crunch to meet sales targets and match up with buying patterns, but sometimes the motives of publishers (and it's almost always the publishers) can be more nefarious. Why does crunch happen, and how can consumers stop it, if at all? Would you pay more for a game that was made ethically?
Vinnk and Sean recount stories of developer woe, and ways to combat the scourge of "crunch". In Future Retro we go back to two second sequels: Myst III and Pikmin III. And we answer your questions with our "live" audience, from our Discord, and more!
"One More Continue" and "RPG" theme songs by the Imari Tones: http://imaritones.net. Vinnk and SeanOrange pixel art by Louis Lloyd-Judson: https://louistrations.co.uk.
This podcast is brought to you by the Nerd & Tie Podcast Network. Listen to other great shows at http://nerdandtie.com.
More from Famicom Dojo Video Game Podcast
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It used to be true, and still is to some extent, that visiting a video game store in Japan is a rite of passage for foreign visitors to Japan, but if you pull out a camera to take a video you may find you are no longer welcome.
New Xbox Series X consoles don't have discs. New Xbox consoles aren't even Xboxes. Or Consoles.
"One More Continue" and "RPG" theme songs by the Imari Tones: http://imaritones.net. Vinnk and SeanOrange pixel art by Louis Lloyd-Judson: https://louistrations.co.uk.
Sean sent Vinnk a blu-ray copy of The Last of Us for Christmas with the expectation he'd rather watch the show than play the game. However, our livestream audience had very strong opinions about the best order to experience this amazing story. Should Vinnk play the game even though it's a lot longer, and survival/horror isn't really his thing? Or does the HBO series which dives down deep into its characters and is quite a bit lighter on zombies and the shoot shoot bang bang a better path?