
Show Notes
What do designers think about their own work? Which project are they most proud of; what early design do they regret; and what would they most like to design in the future? The Crit, a new podcast from Disegno, has the answers!
This week, Martino Gamper joins The Crit as his retrospective Before, After and Beyond opens in London, sharing memories from his success with a self-initiated stool, to the impassioned critique he received from Enzo Mari.
Martino's picks for his crit were:
Best design: Arnold Circus Stool Worst design: An unnamed wooden chair for an Italian furniture brand Most successful design: Design is a State of Mind Most impactful feedback: Enzo Mari’s criticism that some of his work was neither craft nor industry Dream design: An anonymous, ubiquitous object or detail
The Crit Graphics: Leonhard Rothmoser Music: Yuri Suzuki and Team Suzuki
This episode of The Crit was recorded at Uncommon Holborn Hosted on Acast. See acast.com/privacy for more information.
More from The Crit
Deborah Cooke, Head of Costume at celebrated animation studio Laika, joins the podcast to discuss how her background in sculpture informs her designs, the challenges of designing for non-human anatomies, and the importance of creating dark and eerie stories for children.
Stephen Burks and Malika Leiper, the partners behind nomadic studio Stephen Burks Man Made, join the podcast for a discussion about questioning what radical design means today and challenging the industry’s focus on the global North.
Alexandra Gerber, a London-based industrial designer whose work explores cross-pollination between industries, joins the podcast for a discussion about design as a form of cultural expression, the gendering of objects, and the allure and complexities of working with biomaterials.
Adam Nathaniel Furman, an artist and designer, joins the show to discuss the history of colour in architecture, the challenges of viral design and his dream of designing a skyscraper facade.
Jon Ardern, cofounder of design and experiential futures company Superflux, joins the podcast to reflect on the importance of emotion and sensory feedback, the difficulties of engaging gallery visitors, and his dream of designing a living experiment.