
Show Notes
A summary of the first 10 episodes of Swords Against Madness.
Miria, a space-faring smuggler crash-lands on the world of Orbus, near the Island of Nar. Nar is a poor former colony of a failed Oligarchy full of conflict between its two religions, and is plagued by seeming indestructible monsters.
Miria steps right into the conflict by giving them the holy words she guessed had been engineered into the Island’s older faith by star-faring criminals, and thanks to horrible radiation poisoning, finds herself racing against time to fulfill a prophecy, hunt down an old space pirate associate, end the clash between faiths, and slay monsters, with the help of a pair of teen-aged misfits.
But her disruption to the culture of the Island paints a target on her back, and she is kidnapped by a sorcerer-assassin called Mormont, who attempts to sell her to Yanghu, the space pirate who shot Miria down. This leads to a terrifying clash between Mormont, the party, a vicious miser with a grudge Kalmek, a hit squad of Space Pirates, immortal space barbarians accidentally freed from cry-stasis, and combat robots.
Miria and her teen-aged friend Rayya manage to barely escape with their life, stealing a spaceshipin the process,
More from Swords Against Madness
Miria and Kale navigate the City of the Dead, Duat-Nar hoping to find their lost companions. They find much more than they bargained for, including blood, redemption, and strange secrets.
Miria and Kale tell stories to fight off the numbing effects of the land of the dead as they search for one of the Demenses where the recently passed await judgement. In a flashback, Silas, Tom, and Tina delve one of Yanghu’s dungeons seeking a way home.
California 1974: four friends make a strange discovery while star-gazing that kicks off a strange journey across space and time that intersects with Miria’s own journey.