
Show Notes
Tamlyn Young is a Limerick lecturer and artist specialising., especially in her current project on augmented reality art and storytelling, to create place-based storytelling. She describes her practice as exploring the synergistic, potentials of analogue and digital to create an immersive narrative experience for the viewer.
Links for this episode
The story of Sinann: podcast episodes and Dindshenchas translations. (You will find access to all this material on one page through this link.)
Ralph Kenna and the Arts for Sinann project. (You will be able to explore the way the Sinann story has been given back its relevance and a lot more, through this link.)
Explore a short video on the 'remarkable meanderings of the Sinann story'
Visit Tamlyn's Website
Explore Tamlyn's place-based narrative project.
Explore the background to the project
Explore Tamlyn's immersive augmented reality Sinann story.
Take a glimpse inside the story.
Watch out for more information as the project grows and flows!
More from Story Archaeology
The story of Sinann, who gave her name to the river Shannon, was first recorded, in written form, in the Metrical Dindshenchas, 'the Lore of Prominent Places'. Such tales morph and shapeshift as they are retold through time yet still retain unexpected applicabilities. Join Chris as she traces her own meandering journey in Sinann's company.
William Robinson: Tallanbanna with cloud front. 1988
Animal companions have played a variety of important roles in human societies over the millenia. Join Chris as she explores how dogs, cats and even the occasional crane, have been regarded and regulated both in the comprehensive early Irish law texts and Irish stories, mythology and folklore.
Recent DNA testing on a long ignored jawbone fragment has opened a viewpoint on the distant past to when and how animal companions began to alter the everyday lives of human communities. Join Chris as she explores this new research and wonders, on the way, what 'pet' names might they have chosen!