
Show Notes
It's time for a podcast-style podcast (if that makes sense). A long conversation that rambles & goes off on tangents, but delivers an honest deep dive into my process & what I'm working on.
Topics
🛠 What I'm working on
🎮 Refocusing on game development
🧪 Concept development
😀 I hate marketing (jk, let me explain)
🪑 Being authentic online
💰 (Bonus: Making Big Indie Games)
Music
Diabolical Experiments
Joshua Morse's Waveform
Killer Factory Retro and Evening Dogs by SuloSounds
More info
More from Make the Game with Matt Hackett
Thanks for listening! More info: https://www.valadria.com/pixel-washer-launch-october-15-ea/
📝 Show Notes Boy I sure do mention a lot of things in 42 minutes: Pixel Washer 📙 How to Make a Video Game All By Yourself Acclaim Alessandro Marani Charlie Dean Geoff Blair A free tip from Miyamoto: Make your first level last Songs of Syx Sequelitis - Mega Man Classic vs. Mega Man X How to Market a Game Indie Game Clinic Obsidian 📈 The Steam Dev Cheat Sheet ⏱ How long should your game be? How limitations set you free 🕯 This Is All That Matters About Games Marketing Tiled (open source map editor) 🛑 Don't Stop Posting Valadria Discord [Redacted] The Safehouse (article, Steam page) You were played out with music by Joshua Morse (new songs out!!)
🔗 Show Notes Acclaim / Pixel Washer Washlist Pixel Washer on Steam 🔥 Acclaim is publishing my game Pixel Washer 🕹️ How I got a publisher for my indie game 📺 Video: Publishing with Acclaim Diggy, an open source JavaScript game engine (with example game) Onslaught! Arena by Lost Decade Games Onslaught! Arena Bacon and Games Game Dev Comics by Matt Hackett Buffer (for scheduling posts) Matt's Canon EOS M50 Guide 🛠️ Building a fulfilling creative career as a solo dev Star Spark Jonas Tyroller Juniper Dev 🎶 Music by Joshua Morse
Links and more: https://www.valadria.com/sprint-planning-complexity-and-marketing/
Links and more: https://www.valadria.com/how-to-get-back-into-game-development/