
Show Notes
Welcome to the first every Sound Stone Summit! Where members of our network get together and give updates about what we've been up to and discuss various video game topics. For our inaugural episode we are joined by the founding members of the network to chat about our favorite opening scenes and introductions in gaming. We've also got some exciting announcements for new shows coming to the network! Find out more at soundstone.network Follow us on Bluesky: https://bsky.app/profile/soundstone.network Follow us on YouTube: https://www.youtube.com/@SoundStone-Network Follow Kirby Conversations: https://bsky.app/profile/kirbyconversations.bsky.social Kirby Conversations on YouTube: https://www.youtube.com/@KirbyConversations Follow Pixels and Polygons: https://bsky.app/profile/pixelsandpolygons.net Watch Instruction Derby LIVE every Wednesday at Noon Pacific: https://www.twitch.tv/nicmcconnell Watch Instruction Derby on VOD: https://www.youtube.com/@NicolasMcConnell Follow Instruction Derby: https://bsky.app/profile/instructionderby.bsky.social
More from Flashback 64 | A Nintendo 64 Podcast
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Happy Halloween Season everyone! We thought it would be fitting to share with you another episode of our Sound Stone sister show, Millennium Edition. This one features Gooey alongside Sean talking about Luigi's Mansion. If you like what you hear, please subscribe to Millennium Edition on your podcast platform of choice! - Luigi's Mansion was an unconventional launch title to introduce new players to the GameCube. With Luigi in the starring role and playing completely unlike other Mario games, it didn't embrace the broad appeal we'd come to expect from other launch titles like Super Mario World or Super Mario 64. And yet, Luigi's Mansion would go on to become one of the GameCube's highest-selling games, and its expressive characters, lighting, and environmental effects proved to be an amazing graphical showcase for what the new system could do. In this episode, Sean and Gooey revisit Luigi's Mansion, looking back on its development history and considering its place among Nintendo's pantheon of famous launch titles. How does it feel to play 25 years later? Did Nintendo make the right choice to launch the GameCube with such a quirky new Mario game? And how does it perhaps match the unassuming yet creative energy one might associate with the GameCube today? While it may not be remembered with the same fanfare as some Mario titles, both Sean and Gooey had a great time setting off on another ghost hunt, in a game that was key to shaping the Luigi as we know him today. Questions or comments about this show? Feel free to reach out at [email protected]. Our 2000s-inspired theme music is by Duncan "PixelTea" Smith (https://duncansmith.carrd.co/), and our show art is by Andrew Elmore (https://bsky.app/profile/elmore.zone). If you enjoyed this show, please consider following us in your podcast player and leaving a positive review. For any five-star reviews left with names, we will personally thank you on the show. Millennium Edition is a Sound Stone Network original podcast. If you liked this show, we invite you to check out the rest of our lineup:
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Bit of a change of pace this episode as we discuss the Sega Model 1, 2, and 3! Follow Mercury: https://bsky.app/profile/mercurycdx.bsky.social HG101: https://www.hardcoregaming101.net/
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