
Show Notes
DND EDEN Episode 5: The Portal and the Possessed The party finally comes together—but deep beneath EDEN, something is waiting to tear them apart again. Maxwell and Hezekiah are forced to put their distrust aside when the creatures hunting them close in. With Evelyn and Arden joining the fight, the group manages to survive—but staying together is no longer an option. They descend deeper into EDEN to investigate Elias, the city’s artificial intelligence, and the unstable generator powering the facility. Evelyn and Maxwell head toward Elias while Arden and Hezekiah enter the generator lab. There, they witness the impossible: a portal opening to another realm and powerful entities crawling through. What does this mean for EDEN? What does this mean for the characters? What happens when a world of magic collides with our world? Welcome to DND EDEN Episode 5: The Portal and the Possessed, a modern-day sci-fi horror D&D actual play from Storytellers’ Tales. Subscribe and join us as the survivors uncover what has entered their world—and what it wants from EDEN.
More from Dungeons & Dragons | Eden
There’s no going back. After narrowly escaping the massive plant creature, the party considers returning the way they came—but that plan ends almost immediately when Evelyn is nearly torn apart. Forced back into the research area, the survivors have to find another way out of EDEN. Their best option is the Power Relay Room, where they may be able to access the maintenance level hidden between the upper city and EDEN’s first sublevel. But there’s one problem: They need the keycard belonging to Dr. Elias Venn. Searching for it quickly turns dangerous when more of the plant-like undead begin closing in. This time, though, the party is no longer as helpless as they were before. The strange powers awakened inside them are growing stronger—and for the first time, they begin to understand just how useful those abilities might be. Can the party find Venn’s keycard and reach the maintenance level? Or will EDEN close in around them before they can escape? Find out in D&D EDEN | Episode 10: No Way Back. EDEN is a modern-day sci-fi horror D&D actual play from Storytellers’ Tales, where a catastrophic breach has brought magic, monsters, and something far worse into our world. Subscribe and follow the survivors as they uncover what really happened inside EDEN. #EDEN #DnDEden #dnd #dungeonsanddragons #dnd5e #dndactualplay #ttrpg #tabletoprpg #actualplay #scifihorror #survivalhorror #psychologicalhorror #modernhorror #dndcampaign #StorytellersTales
DND EDEN | Episode 9: Pieces of the Truth After narrowly escaping the plant monster, the party finally has a chance to catch their breath in an abandoned research area. As they search the room, they uncover useful supplies—and a few things that may raise more questions than they answer. Evelyn opens up about the Raven Queen, Vecna, and Orcus, revealing what the Raven Queen has asked of her. In return, Arden and Hezekiah share what they witnessed just before the generator exploded, giving the others a new perspective on what happened inside EDEN. But the revelations don't stop there. The Raven Queen sends a messenger to the party... along with a mysterious gift. What did the party discover in the research room? How will they react to everything they've learned from one another? And who is the Raven Queen's messenger—and what has she sent? Find out in DND EDEN | Episode 9.
DND EDEN | Episode 8: Nowhere to Run The party has finally reunited—but there’s no time to celebrate. With the enemy closing in on one side and the only other exit blocked by debris, the survivors are trapped with nowhere to run. Arden and Evelyn hold the enemy back while Maxwell and Hezekiah desperately work to clear a path to safety. Every second brings the enemy closer, and the group must find a way out before they’re overwhelmed. Can Maxwell and Hezekiah clear the debris in time? Will Arden and Evelyn be able to hold the enemy back? Or will someone be left behind? Find out in D&D EDEN | Episode 8.
DND EDEN | Episode 7: The Thing in the Hall Maxwell and Evelyn race through the halls of EDEN in search of Arden and Hezekiah—but something is stalking them. A terrifying plant-like creature roams the facility, forcing Maxwell and Evelyn into a desperate struggle to escape its path and reach the generator room before it catches them. Meanwhile, Arden and Hezekiah are trapped behind a jammed door. With no obvious way out, they must combine Hezekiah's intelligence with Arden's strength to force it open. But escape may not be the answer. With the creature closing in and the group separated on opposite sides of the door, can Arden and Hezekiah get it open in time? Can Maxwell and Evelyn make it inside before the creature reaches them? And once they're all together... what happens next? Find out in DND EDEN | Episode 7.
The portal didn’t just open a doorway—it brought two worlds crashing together. In DND EDEN Episode 6: Worlds Collide, the survivors are forced to witness the final moments of lives that should never have belonged to them. Maxwell, Evelyn, Arden, and Hezekiah experience fragments of another world and the alternate versions of themselves who lived there. As that world is torn apart, the boundaries between realities begin to collapse—and the two versions of each survivor are merged into one. Memories, lives, and entire realities are beginning to bleed together. But Evelyn is given something the others are not: answers. But what are those answers? What does she learn? What exactly happened to EDEN and why? Find out now! Welcome to DND EDEN Episode 6: Worlds Collide, a modern-day sci-fi horror D&D actual play from Storytellers’ Tales. If you enjoy dark mysteries, character-driven stories, supernatural horror, and Dungeons & Dragons where the world can change at any moment, subscribe and follow the story as the truth behind EDEN continues to unfold.