
Show Notes
So the dice have spoken and you’re going LAST! How much does your plan need to change? The answer may surprise you.
This episode, we’re going over the effect of turn order in Commander. We’ll discuss how your position at the table shifts your chances of winning, your relationship with removal, and how you might need to alter your gameplan for a better chance at victory. Let’s jump into it!
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Relevant Links:
Playgroup.gg Data:
https://playgroup.gg/metagame/2026/may
Steel City Spectacular 2025 cEDH Tournament Results:
https://edhtop16.com/tournament/steel-city-spectacular-20k-cedh-main-event
NO BANLIST COMMANDER! (ft. Crim) | Extra Turns 73:
https://youtu.be/BEMxzQkenRA?si=xDljrebnvPvggCHS
Who’s the Target? Lessons in Threat Assessment | The Command Zone 652:
https://youtu.be/DN_6bNCJ-kk?si=MgVjqBpUwz5aArpF
Exactly How Good is Sol Ring? Commander Gameplay STATS (pt1) | CZ 238:
https://youtu.be/Iwdb_kPCwNU?si=bOWcenzgAOjJraZO
Which Color is the Strongest? Gameplay STATS (pt2) | The Command Zone 239:
https://youtu.be/ttGjuNXWxpY?si=6Dt_lRuyukVqn71p
Crim, TheAsianAvenger:
Twitter: https://x.com/Theasianavenger
Lorwyn Eclipsed w/Gabriel Luna | Game Knights 83:
https://youtu.be/lNtqI3r4xiE?si=ENYLlpWVji3tJppS
Marvel Super Heroes w/ ZachTheBold | Game Knights 86:
https://youtu.be/sxe7cXfplmg?si=xFbUZDPg0W5Si9FT
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Commander Rules and Ban List:
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