
Show Notes
In the explosive finale of God’s Breath, bombs detonate, swarms descend, and Dakota Knight reveals what he truly is. Trapped between fire and monstrosity, MASTICATE and Epsilon fight for survival in a night that will claim agents and leave scars.
Published by arrangement with the Delta Green Partnership. The intellectual property known as Delta Green is a trademark and copyright owned by the Delta Green Partnership, who has licensed its use here. The contents of this document are ©Game Night Gentlemen, excepting those elements that are components of the Delta Green intellectual property.
The theme music is "Tension Horror Theme" by ArctSound via Pixabay.
More from Game Night Gentlemen
The agents have found their monster. Now they have to decide what to do about him. A search of Esau Tillman's apartment reveals the workings of a deeply disturbed mind, and evidence that his ambitions extend far beyond the walls of the detention center. But knowing what Tillman is doing and knowing how to stop him are two very different things. The agents have guns. They have a few questionable allies. They have a plan—or at least the beginnings of one. What they don't have is any confidence that another act of violence will make things better. Published by arrangement with the Delta Green Partnership. The intellectual property known as Delta Green is a trademark and copyright owned by the Delta Green Partnership, who has licensed its use here. The contents of this document are ©Game Night Gentlemen, excepting those elements that are components of the Delta Green intellectual property.
After a long day under the El Paso sun, the agents are ready to get a closer look at the detention facility they've been watching. But getting inside requires something more difficult than breaking down a door: navigating government bureaucracy.
The Program has made its decision, and the agents have made theirs. A phone number leads to a midnight meeting with someone willing to help, though not enough to ask too many questions. From there, the trail runs through back rooms, borrowed favors, and equipment no one intends to account for. By the time the agents reach El Paso, the job has become simpler in theory and much worse in practice. There is a facility behind fences, people moving in and out, and no clear way to know what is happening inside without getting closer. So they watch. For now, that is the easy part. Published by arrangement with the Delta Green Partnership. The intellectual property known as Delta Green is a trademark and copyright owned by the Delta Green Partnership, who has licensed its use here. The contents of this document are ©Game Night Gentlemen, excepting those elements that are components of the Delta Green intellectual property.
The investigation is over. The agents have traced the evidence, argued over what it means, and prepared their recommendations for the Program. All that remains is to hand over the report and let someone higher up the chain decide what happens next. To the Program, this is a question of timing. To the agents, it is a question of what happens while they wait. As the team waits for an answer, a question begins to take shape: What happens when following orders and doing the right thing stop being the same thing?
The trail ends in El Paso. After hours buried in BLACK LANTERN, the agents can finally put a name to the last missing child of Cornucopia House. Conrad Hopko became Jacob Tillman. Jacob became Esau. And Esau found his way inside Immigration and Customs Enforcement, into a system filled with captive children. But the deeper the team digs, the less their investigation feels like an investigation. Something is watching from inside the walls. Something is beating itself bloody against the windows. And sometime after four in the morning, the universe delivers a message. By sunrise, the agents have their answer. They know who Conradin is. They know where he went. And across the ruined pages of their evidence, written in blood, something has given them their next assignment. Published by arrangement with the Delta Green Partnership. The intellectual property known as Delta Green is a trademark and copyright owned by the Delta Green Partnership, who has licensed its use here. The contents of this document are ©Game Night Gentlemen, excepting those elements that are components of the Delta Green intellectual property.