
Show Notes
Grant Stoner is a freelance reporter who specializes in covering accessibility and disability across the games industry in his work. Among other work, he writes a monthly column for IGN where he recently examined how the mass layoffs ripping through the games industry have affected disabled game workers, in particular. This is a great example of why Grant's perspective is so necessary in the games media right now, shining a spotlight on an often overlooked area of games and the people who pl...
More from The Games Press
Another repeat guest on The Games Press this episode, as I catch up with Danny O'Dwyer following a surprise announcement that he's mostly done with visiting video game studios to film his documentaries in the style we've come to associate with Noclip. What does that mean exactly? And what's driven such a significant change in direction? As Noclip celebrates its 10th birthday, I sit down with its founder to hear what's going on. "And when I had that revelation that we've done sit-down, talki...
Chris Tapsell is the new editor-in-chief of Eurogamer, having first started at the site back in 2016 when the two of us worked there together. In the years since then, Chris and I have spent many evenings talking about how we'd run Eurogamer if we were in charge and of course, for me, that was mostly a risk-free exercise as I'd never have to put any of my grand plans into action. For Chris, however, things are a little different. He's now the one behind the reins and it'll be up to him to hel...
Keza MacDonald is the video games editor for The Guardian and most recently, she's also the author of 'Super Nintendo: How One Japanese Company Helped the World Have Fun', a deep dive into the rich, creative history of one of gaming's most important companies. We recorded today's episode in front of a live audience as part of Keza's book tour which happened to swing through Brighton last month and if you can forgive some dodgy audio, I think there's a lot to get out of this conversation as we...
Maddy Myers & Zoë Hannah just launched Mothership, a brand new site all about games, gender and identity. Their initial pitch promises a different kind of gaming publication "for her, them, and yes, him too", which feels surprisingly radical given the state of games coverage and, erm, the world, in 2026. In today's episode we discuss the retreat of feminist writing across the mainstream games media, whether "subscription fatigue" is a real concern for this new wave of independent outlets ...
Wesley Yin-Poole is in charge of the news desk over at IGN and has been reporting on the games industry for almost two decades at this point. He's also been a mentor of mine ever since our days working together at Eurogamer where he helped shape some of my very first stories, while he himself published some incredible work on the rise and fall of Lionhead Studios and its notorious co-founder, Peter Molyneux. Wes is one of the best games reporters in the business and I'm so happy to finally h...