Official Atari Games Podcast

Episode 87 - Let's Play Toy Story: Retro Roundup! w/ Digital Eclipse

Official Atari Games Podcast

Summary

The Atari Games podcast features a detailed discussion on the upcoming release of "Toy Story Retro Roundup," set to launch on October 15th across multiple platforms, including Nintendo Switch, PlayStation, Xbox, and Steam. Host Jason Polanski and guest Chris Kohler, editorial director at Digital Eclipse, delve into the collection, which encompasses all the Toy Story games from the original 1995 release to the more recent titles. They highlight the technical innovations behind the games, particularly how the developers utilized the Sega Genesis hardware to create visually appealing 2D representations of the 3D animated film.

Kohler explains the significance of including "A Bug's Life" in the collection, noting its historical relevance as it slots between the Toy Story games and showcases the evolution of game design from 2D to 3D. The podcast also discusses various features of the collection, such as practice modes, cheat codes, and a music player that allows players to enjoy soundtracks from the games. The hosts emphasize the nostalgia surrounding these titles and their aim to introduce them to a new generation of gamers, ensuring that the legacy of these beloved games continues.

Show Notes

Hot on the heels of our last Toy Story podcast, we're back to cover the other half of our upcoming double release: Toy Story: Retro Roundup! Developed by Digital Eclipse, doing what they do best, the title features a collection of classic titles across generations, in addition to a plethora of behind-the-scenes footage and game documents to explore the history behind the games from your childhood. Returning to the podcast is the legendary Chris Kohler (editorial director at DE) to run through all the features of the game, including some brand new features never before seen in a Digital Eclipse collection. What would those be? You'll have to listen/watch to find out!

YouTube: https://youtu.be/_n0G5MhS7a4

Wishlist Toy Story: Retro Roundup!

Steam: https://store.steampowered.com/app/4049170/DisneyPixar_Toy_Story_Retro_Roundup/ Switch 1: https://www.nintendo.com/us/store/products/disney-pixar-toy-story-retro-roundup-switch/ Switch 2: https://www.nintendo.com/us/store/products/disney-pixar-toy-story-retro-roundup-switch-2/ PS4/PS5: https://store.playstation.com/en-us/concept/10017120 Xbox One/Series X|S: https://www.xbox.com/en-US/games/store/disneypixar-toy-story-retro-roundup/9P4XBZ4RQ4XS

Pre-order Physical Toy Story: Retro Roundup! + Toy Story 3 Complete Edition Double Pack: https://atari.com/products/toy-story-retro-roundup-physical

Join the Digital Eclipse Discord: https://discord.gg/5WvB7CxFC

Join the Atari Club on Discord: https://discord.gg/atariclub

Follow us:

Digital Eclipse: X: http://twitter.com/digitaleclipse BlueSky: https://bsky.app/profile/digitaleclipse.bsky.social

Chris Kohler: https://bsky.app/profile/kohler.bsky.social

Atari: X: https://x.com/atari BlueSky: https://bsky.app/profile/atari.com

Jason Polansky: https://bsky.app/profile/jaysofdoom.bsky.social

More from Official Atari Games Podcast

Oct 23, 2026

Earlier this year, when Atari acquired Thunderful Games, it came with talent that led to its sterling reputation as an indie games publisher. One example of that is Andreas Beijer, creative director at Atari (formerly at Thunderful). Having contributed to hit games like this year's Planet of Lana II and REPLACED, he has a clear, if not so obvious, impact on a plethora of critically acclaimed indie games released over the last decade. How did he get to this point? What goes into making a game fun? And what's it like making a Stadia-exclusive game? Andreas was kind enough to join me and answer all these questions and more. Please enjoy!

Oct 9, 2026

One month after a certain "tactical espionage action" game debuted, Thief snuck its way onto PC with a radically different approach.. Its tough-as-nails stealth systems demand you take your time and plan the perfect heist as you sneak through the shadows, leverage low-tech gadgets like fire arrows, and only resort to combat as a last resort. It was successful enough to lead to many sequels across generations and inspire countless games that followed. So here we are now, 28 years after its initial release, with a remaster with the love and care that only Nightdive can deliver. Joining me to dive into the details are Nightdive's Daniel Grayshon (Director) and Josh Dowell (Programmer).

Aug 28, 2026

In 2010, Toy Story 3 shocked the gaming world with an incredible game that served as a perfect companion to the film of the same name. Not content with a dynamic campaign that took players through the events of the film (and then some), the title included an innovative "Toy Box" mode that was practically another game in and of itself, letting you explore various zones, accomplish missions for franchise characters, and customize the world to your liking. Fast forward to today, and we're on the brink of Toy Story 3's return in the form of Toy Story 3 Complete Edition. Digital Eclipse has worked their magic to lovingly remaster it for modern platforms so new and old fans alike can easily check it out. Calvin Vu, Digital Eclipse producer on the game, makes a glorious return to the podcast to tell me (and you) what you can expect from the remaster. Enjoy!

Aug 14, 2026

Bubsy 4D has been out since May, and we know you love it. We know the biggest problem you all had with the game was one thing: you wanted MORE. More Bubsy. More levels. More challenge. More skins. Just more everything. And you didn't want to pay anything for it. Fortunately for you, we heard your demands and just dropped the Black Hole update for Bubsy 4D. For a small fee of zero dollars, you're getting more levels. You're getting more challenge. You're getting more skins. You're getting more everything! And who better to break it all down in detail than the devs themselves? Please welcome back to the podcast, Fabian and Ben, cofounders of Fabraz, to do just that.

Jul 31, 2026

Dinosaurs: you love 'em. Tycoon games: you love 'em! Mash those two together, and you have a delightful peanut-butter-and-chocolate-like combination that is Parkasaurus. Under the bright and whimsical presentation lies a deep park builder with sci-fi twists and endless opportunities to build your dream Jurassic destination. While the title has been out for a few years on Switch and Steam, we partnered with Washbear Studio to bring the title to current-gen consoles with all DLC in tow. Joining me to discuss all things Parkasaurus are Washbear Studio co-founder Chris McQuinn and Atari producer Kay Bell. We go through the origins of the title, the many systems, and, of course, a quick round of trivia.

See all episodes →