Kiwi Talkz

Fallout Season 2 Review With Former Fallout Devs (Jonah Lobe, Bruce Nesmith etc.)

Kiwi Talkz

Show Notes

I got some of the old devs who worked on Fallout to help review Season 2 of the Fallout series. Bruce Nesmith got the time wrong so didnt join until the last 20 minutes.

#fallout #falloutnewvegas #bethesda

TIMESTAMPS 00:00 - Fallout Is The Best Video Game Adaptation Of All Time 02:21 - Fallout S2 Thoughts Overrall 05:40 - Macauley Caulkins Acting 06:48 - Walton Goggins/The Ghoul 07:44 - Ella Purnell’s Accent As Lucy 08:40 - The Deathclaws 17:05 - The Prydwens/Factions 18:06 - Brotherhood Of Steel Tone Was Wrong 18:50 - Trust The Audience More/Have More Talking Instead Of Actions Scenes 20:21 - S2 Is A Setup For S3/The Roaches Were Scarier Than The Deathclaws 21:07 - Release Strategy 21:56 - Super Mutants/Ron Perlman 26:15 - Super Mutants In Fallout 4/Todd Howard’s Direction 26:50 - Deprioritize Brotherhood Of Steel In Fallout 5 28:10 - Bethesda’s Views On Fallout New Vegas 31:45 - Where Will S3 Go?/The Toddification Might Cause A Degrade 33:00 - Thaddeus/Keep The Show Low Key & Not Focused On Spectacle 35:55 - Casuals Buying The Games As A Result Of The Show 36:37 - Fallout 3 Remaster Will Release After S3/Remasters 37:50 - Bethesda Games Won’t Be Remade 38:57 - Deathclaw Differences Between Fallout 3 & 4 40:10 - Favourite Scenes 46:18 - Devs Give The Show A Score Out Of 10 47:00 - Making The Show Go On Indefinitely 48:13 - Bruce Nesmith Joins & Gives His Review 50:25 - Bruce’s Hopes For S3 50:45 - Will The Show Influence Fallout 5 51:56 - Bethesda Will Give Fallout 5 To Someone Else/Todd Howard 55:45 - Todd Howard’s Retirement 59:22 - Story Threads In S3 Will Be Less 1:01:20 - Hank’s Story/Will The Ghoul’s Story End In S3 1:03:30 - Practical Effects 1:04:59 - Actors Everyone Would Like In A Cameo 1:10:09 - Final Thoughts

More from Kiwi Talkz

Oct 19, 2026

Jérémy Hartvick is a former designer at Rockstar, best known for his work on RDR2 (he left Rockstar early in 2020). In this episode, Jérémy shares insights from his experience at Rockstar, discussing leadership, mission design, technical challenges, and the future of game development.CONSULTING WEBSITE - https://jeremyhartvick.com/

Oct 5, 2026

Matt Radford was a VFX Artist on TLOU and Uncharted 4, he began research into volumetric rendering during the development of Uncharted 4 and that led to it being used in TLOU Part 2. He has now founded his own studio 5th-Corner which is also the name of his studio's upcoming game. #uncharted #uncharted4 #unrealengine WEBSITE - https://www.5th-corner.com/ X - @mradfo21

Sep 21, 2026

Emanuel Palalic was a former character artist on DOOM 2016 & DOOM Eternal he has now founded the studio emptyvessel and is working on their indie game DEFECT (which looks sick).

Sep 14, 2026

Andrew Willis was a producer on DOOM TDA & Revelations and planned on staying at ID Software till retirement, till the dreaded Microsoft layoffs. In this episode he covers his time at ID Software and the terrible layoffs.

Sep 7, 2026

The legendary Shawn Layden returns to provide wisdom on things surrounding the video game industry. As was the case last time, I tried to ask him a lot of stuff he hasn't been asked before. Enjoy!! TIMESTAMPS 00:00 - Intro/Shawn Layden Made Kiwi Smarter 01:49 - Differences Between Working At Sony’s Offices In Japan,UK & US 05:45 - How The Japanese Felt When Sony HQ Moved From Tokyo To California 07:00 - Salaries In The US Are Hurting Game Development There/Outsourcing 10:20 - Nothing Will Beat GTA/Strauss Zelnick 11:45 - Shawn’s Role As A Chairman 13:30 - Shawn Knowing His Limitations As A Boss 15:01 - Games Aren’t Built By Gamers Anymore 15:45 - Publishers Are Becoming Risk Averse/Chasing AAA 18:00 - Why AAA Games Are Financed Over AA 19:15 - Institutional Knowledge/The Power Of Brand 23:00 - Sony Getting Rid Of Physical Discs 24:05 - Sony Can Take Japan Back From Nintendo 25:13 - Sony Can’t Support Two Consoles At Once 27:00 - Nintendo & Sony Are Becoming Direct Competitors Again 28:30 - Sony Putting Games On PC 31:30 - Shawn’s Views On Meetings 32:00 - Unproductive Meetings 36:00 - Employees Whose Jobs Are To Arrange Meetings 37:30 - Shawn Kills Rumor That He Spoke To Asha 38:50 - Shawn Speaks On Asha/Microsoft’s Goals 40:30 - Live Services Titles Successes Are By Accident 43:20 - Data Driving Decisions 44:50 - Spreadsheet Decision Shawn Made/Edutainment 48:10 - Success Is Seductive/Hire The Right Talent 49:30 - Avoiding YES MEN When You Are The Boss 52:00 - Shawn Is Happy He Never Has To Do A Budget/Plan & Peformance Appraisal Again 53:25 - Q+A - Was A Cell Based GPU Considered For PS3 54:16 - Q+A - How Do We Correct The Over Reliance On AAA 57:15 - Astro Bot/Sony Needs To Do More AA Games 1:01:15 - Why GTA 6 Is An Event/Diluting A Brand 1:02:20 - Q+A - Will The Japanese End Up Pulling Ahead Of Everyone Else 1:04:15 - GTA 6/Games Need To Be Shorter 1:05:30 - Girls Make Games Scholarship Fund

See all episodes →