
Show Notes
The crew starts their infiltration of the governor's mansion and learns the importance of having a deep childlike wonder in close-up magic. Transcript at https://www.tabletopsquadron.com/2021/08/15/transcript-s2-episode-30/ Content Warnings Political assassination Sexual suggestions and scenarios Drug and alcohol use Strong Language Violence, injury, death Music Credits Dusty by Crowander is licensed under a Attribution-NonCommercial 4.0 International License. https://freemusicarchive.org/music/crowander/acoustic-miniband-acoustic-minimals/dusty Amazing Plan by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3358-amazing-plan License: https://filmmusic.io/standard-license Stalking Prey Creative Commons Music by Jason Shaw on Audionautix.com Dancing at the Marketplace (ID 1365) by Lobo Loco is licensed under a Attribution-NonCommercial-ShareAlike 4.0 International License. https://freemusicarchive.org/music/Lobo_Loco/who-made-you/dancing-at-the-marketplace-id-1365 Notanico Merengue by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/4145-notanico-merengue License: https://filmmusic.io/standard-license
More from Tabletop Squadron
S2 Epilogue 2 Part 3: Episode VI and a Half: The Rise of Placeholder The crew continues their stealth mission into the depths of Exogul and find surprise after surprise. Notice: We are sad to announce that this is our final episode. Unfortunately, life keeps throwing things at us and we can't find the time or space to continue creating the show at the quality we wish to. We hope that one day we can start back up and tell more wonderful, wacky tales, but we can't be sure if/when that will be. Thank you all for joining us on this adventure, and may the Force be with you. Transcript Not Yet Available
The Crew and their companion Stiro continue their hunt for the mysterious planet of Exogul and experience some questionable snacks. Transcript Not Yet Available
An associate from Karma's past proposes a prosperous adventure to the crew. Transcript Not Yet Available
The Squad takes a break from their normal Star Wars shenanigans for some slightly different Star Wars shenanigans. https://jessfromonline.itch.io/going-rogue going rogue was originally developed as an expansion for riley rethal's Star Wars-inspired Belonging Outside Belonging system, galactic 2e. this second edition of going rogue expands it to a 32-page game that can be played as a one-shot or over the course of a limited-run campaign.
The Squad takes a break from their normal Star Wars shenanigans for some slightly different Star Wars shenanigans and play going rogue byJess Levine. https://jessfromonline.itch.io/going-rogue going rogue was originally developed as an expansion for riley rethal's Star Wars-inspired Belonging Outside Belonging system, galactic 2e. this second edition of going rogue expands it to a 32-page game that can be played as a one-shot or over the course of a limited-run campaign.