
Show Notes
Having sought sanctuary from the deprivation of the Drakwald within the walls of the Reaper's Bounty our companions three are surprised to discover everyone has seemingly left the inn deserted. Or perhaps not as deserted as they might have liked...
Learn why Elise prefers the woods over civilisation.
Marvel at Sir Guillame's battle-hardened nerves.
Watch in wonder as Barbossa the Gold finally gets a Wizard's Tower.
Resource Download:
This episode was played on tabletop with an A1 map of the Reaper's Bounty. This map is available as a download in PDF format. Use it in good health, and if you do use it let us know!
Sound effects using the Syrinscape App. Visit https://store.syrinscape.com/what-is-syrinscape/?att
More from Perilous Realm: A Warhammer Fantasy Roleplay Podcast
This is a short teaser for my current Warhammer Fantasy Roleplay 4th Edition campaign, The Enemy Within: Shadows Over Averheim.
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They had completed their mission, and earned release from the Ubersreik Watch. Or so they thought. Now their commanding officer, Rudi Klumpenklug has learned about their efforts to get free of his grip and is not happy. He sets them on a triple patrol, reminding them that it is an offence for any watchman to fall asleep on patrol. Is this the extent of his plan?