
Show Notes
Chris interviews Jay Seree of Revolution Industry and asks them about the design and development of their sandbox cloud-surfing adventure game, Airship: Kingdoms Adrift. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode472.mp3 […]
The post The Sausage Factory: 472 – Airships: Kingdoms Adrift by Revolution Industry appeared first on Cane and Rinse.
More from The Sausage Factory
Chris O’Regan interviews Jon Ingold and Joe Humfrey of Inkle about the design and development of A Highland Song, an action adventure based on traditional […]
Chris interviews Anthony Liew of Cognitive Forge about the design and development of Aura of Worlds, an action adventure roguelike which has the player falling […]
Chris O’Regan interviews Renee Gittins of Stumbling Cat about the design and development of Potions: A Curious Tale, an action adventure with an apothecarial bent. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode498.mp3 […]
Chris O’Regan interviews Alex Dracott of Ironwood Studios about the design and development of Pacific Drive, a survival horror game featuring a sentient station wagon. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode497.mp3 […]
Chris O’Regan interviews Ant Skilton of Cartographic Interactive about the design and development of Bounties of Babylon, a tactical puzzle game set on the high […]