The Crate and Crowbar

Episode 414: Bob Never Made It To The Tournament

The Crate and Crowbar

Show Notes

It’s a laid-back one this week as Jamie and Tom S convene to admire the gentle art of booting a panda through a wall in Tekken 7. There’s more spectacular booting to be had in DmC: Devil May Cry and the stompy Dead Space remake, but can any of this compare to the thrill of an old console whirring up a CD Rom to play a 10-second cutscene in 1997? Join us for additional nostalgia, open world discussion, sad dads in space, and more.

* Hit random on the character select screen and enjoy the consistently entertaining nonsense of Tekken 7.* The IP-mangling Warner Brothers brawler we couldn’t quite recall is Multiversus.* Soul Calibur 6 is also good fun, and has lots of bonkers customisation.* We mention Street Fighter 3: Third Strike, available on PC as part of the Street Fighter 30th Anniversary package. Here’s the extraordinary Justin vs. Daigo parry sequence from Evo 2004.* Tom is still trying to get halfway good at Guilty Gear: Strive. Bring back Bedman!* DmC: Devil May Cry is still a gem. Devil May Cry 5 expands the combat sandbox across three characters to superb effect.* Open world chat: Zelda: Breath of the Wild, Skyrim, Shadow of the Colossus, and Elden Ring. Also Forspoken, briefly.* Ghost of Tsushima has a lovely, whooshy wind guidance system.* Hyper Light Breaker is the new game from Heart Machine.* Below is difficult, mysterious, and has great music.* The venerable sad dad in space tradition continues with the intriguing Deliver Us Mars.* What makes a good remake? Dead Space and Final Fantasy 7 get a mention, before we reminisce about the days when tiny cutscenes felt like an incredible reward.

You can hang out with us and our community on our Discord channel. If you have a question for a future episode, send it to us at [email protected] or tweet us @crateandcrowbar. You can also listen to it on YouTube, and subscribe to our YouTube channel, if you like.

The Crate and Crowbar is kindly funded by our Patreon backers. If you’d like to know more about supporting our podcast and its spinoffs, click here.

More from The Crate and Crowbar

Sep 21, 2026

Jamie and Marsh convene to talk assorted bollocks about story structure post Jamie’s Roguelike Celebration appearance, Mario’s subbing in for Virgil, and with ineffable patience, Marsh tolerates Jamie not being able to shut up for one second about Splatoon Raiders.

Jun 6, 2026

Chris, Jamie and Marsh get tux’d up and shimmy into the pseudo-sandbox soirees of 007 First Light. Our predictions for the future of this game and its developers are then immediately chomped to mince by the pit of alligators that is the wider game industry.

Apr 13, 2026

Chris and Jamie are joined by Mike Cook to talk about his uneventful recent life as an academic specialising in AI. Then, Slay the Spire 2 summer begins at last and we pay tribute to Marathon’s weird little robo-goblin, the Rook.

Mar 20, 2026

Jamie and Chris convene from the palatial purple of Quincy Jones’ recording studio to tell tales of indentational trauma, BP garage psychogeography and also some games!

Jan 30, 2026

Marsh is joined by Graham to chat about Jank, a hot new website for cool people, the best games of the decade so far, deduction game TR-49, frenzied shmup Sektori and joyous platformer Big Hops.

See all episodes →