Android Developers Backstage

Episode 200: WebGPU

Android Developers Backstage

Show Notes

In this episode, Chet and Romain speak with Ken Russell and Corentin Wallez from the WebGPU team. WebGPU is a new API that brings modern GPU rendering and compute functionality to web and other platforms (including Android!). We talk about the genesis and capabilities of WebGPU, WGSL (WebGPU's new shading language), the state of WebGL (the predecessor API for web GPU rendering), and lots of other fun related graphics topics.

Ken, Romain, and Chet (not pictured: Corentin, who is on the monitor behind the photographer)

Links: Samples (and its github repo)

Google I/O Codelab

Google I/O presentation Introducing WebGPU (and associated blog post)

Series of articles teaching WebGPU and WGSL

Series of articles of WebGPU Best Practices

Draft specs for WebGPU and WGSL

Dawn from Google/Chromium

wgpu from Firefox

Romain: @romainguy, romainguy@threads, [email protected] Tor: tor.norbye@threads and [email protected] Chet: @chethaase, chet.haase@threads, and [email protected] Ken: @gfxprogrammer Corentin: @DaKangz and @[email protected] Catch more from ADB → https://goo.gle/adb-podcast Subscribe to Android Developers YouTube → https://goo.gle/AndroidDevs

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