Dekahedron Fannish Podcast

196: Making a Sandbox Campaign, Part 7 (Rapid Fire Questions)

Dekahedron Fannish Podcast

Show Notes

I continue my step-by-step series on building a sandbox campaign from scratch. Following the framework of Jeff Rients’ 20 Questions, this seventh installment does rapid-fire answers to questions 11 through 20 to define where and how players can be healed and look at how magic users interact with the Concilium Arcanum. Promised Links: The 20 Questions: ⁠⁠⁠⁠https://jrients.blogspot.com/2011/04/twenty-quick-questions-for-your.html⁠⁠⁠⁠⁠ Share your thoughts via: 🌐 sayhi.chat/dekahedron 📧 [email protected] 📞📱 562-RPG-CAST (562-774-2278) More information is at ⁠⁠⁠⁠⁠dekahedron.com⁠⁠⁠⁠

00:00 Jingle 00:30 Introduction to Episode #196 02:23 Question #10: Alchemists & Experts in Big Cities 02:59 Question #11: Mercenaries vs. Sworn Henchmen 04:35 Question #12: Where are Swords and Magic Illegal? 05:11 Question #13: Mead Halls and Village Hospitality 06:49 Question #14: The Monsters of Shipslee 07:47 Question #15: War and Border Skirmishes 08:06 Question #16: Gladiators & The Alting Festival 08:36 Question #17: Secret Societies (Fnord) 09:05 Question #18: Local Cuisine (Fish & Oats) 09:33 Question #19: The Legend of the Lost King's Gold 09:50 Question #20: Dragons and High-Tier Treasure 10:09 Closing: Map-Making & Next Steps

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