
Show Notes
The rules are an important part of the game, but the story your players create is the best part! Every story needs a setting, and in this week's episode, Kylen walks us through his process for building new worlds for his games and stories.
Everyone has a way that works best for them; with any luck, Kylen's process will help you think about and refine yours!
Questions? Comments? Tweet us @Tumbledie!
Music in this episode is licensed CC-BY 4.0 by VINDSVEPT: youtube.com/vindsvept, patreon.com/vindsvept, vindsvept.bandcamp.com
More from Threat Dice
On this episode of Threat Dice, Kylen does a system overview of Pathfinder 1st Edition, a game which he has spent FAR too many hours playing over the past three years. After joining a PF1E game on a lark with a group of online friends, he has grown to truly respect and admire the system for what it can accomplish, despite its limitations.
Having faced the dangers of the wilderness, the three Legionnaires have reached the mysterious ruins.
Reyah isn't sure that Aerus is fully of sound mind on this one, but he's in command, so she goes along. She only remembers that the ruins they're heading for made her feel deeply uneasy, the last time they were there. Both the terrain and weather are against them--how will our intrepid heroes fare in the trek across the wilds, reluctantly toward their destination?
At last, the first episode has arrived! VERITAS is a solo live-play of Tumbledie Games' RPG-in-development, Trove!