
Show Notes
In episode 142 of Game Design Unboxed, we talk with freelance game designer Rosco Schock about his first published game, Diplomacy: The Golden Blade, released by Renegade Game Studios. The conversation focuses on the challenge of translating the “feel” of a classic, beloved strategy game into a streamlined and more approachable card game experience. We […]
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In episode 152 of Game Design Unboxed, we talk with game designer and inventor of Dodecadonuts, Andrew Davis, about his self-published title, Fantasy Food Fight. We talk about the origin story of Dodecadonuts, Andrew’s handmade, wooden donut-shaped dice holders inspired by his longtime woodworking experience, and how this episode’s featured game began as a family project with his […]
Some adventures take longer than others. Was the legendary Dead God’s Hand worth the wait? Adam Smith of the Order of the Amber Die joins Rob and Ryan to talk about GMing Paizo’s latest hardover adventure for Pathfinder 2e. Recorded live on Tuesday, October 6th on Twitch.tv/Knowdirection. Listen Now! (mp3)
Alex and James are locked and loaded for their review of the latest Starfinder 2e sourcebook, Tech Core. Listen Now! (mp3)
When two Inner Sea superpowers go to war, the ripples are felt throughout the region. A group of intrepid heroes…or should we say intrepid rebels…. join a league of righteous freedom fighters to unshackle their people from the binds of infernal tyranny. Nefarious forces from without—and within—will do anything to stop these Hellbreakers. Our heroes […]
In episode 151 of Game Design Unboxed, we talk with game design duo Doug Hettrick and Carl Van Ostrand. We talk about creating a cozy card game and how My Book Nook was inspired by wanting to make something they and their families could all enjoy together. Doug and Carl talk about their co-designing process […]