Show Notes
We're back to finish our discussion of trick-taking games, covering the end of the creative surge around 2000 and then the new resurgence of clever designs that we've seen since 2019. Like last month's episode, this one is a bit on the shorter side, but we promise to make up for it next month! We discuss:
A game so complicated that Frank can't keep track of what cards have been played - and he (and Sandi) designed it! Why does Mike think that this game is "peak trick-taking"? The answer may surprise you...but it probably won't. How many Easter eggs can you find in this card panorama? Delicious, delicious Cat in the Box gummies (please do not eat)
Once again, we apologize for the number of times that this topic requires us to say the word "trump." What have we missed? What should we discuss next? How are we wrong? Come visit our Discord server to chat with us and other like-minded game nerds! As always, thank you for listening. Please consider writing us an iTunes review if you like what you hear! We'd also love to have you visit our website and let us know what kinds of games we should discuss next. You're also more than welcome to comment on the episode page, or our Discord, or our Facebook page, or tag @ascentofboardgames on Bluesky. Whatever way you prefer to share your opinions with us, we'd love to hear them. As always, we appreciate your listening - stay safe out there, and happy gaming!
Website: https://www.ascentofboardgames.com Email: [email protected] Discord: https://discord.gg/tdH3QAn Facebook: https://www.facebook.com/groups/ascentboardgames/ Bluesky: https://bsky.app/profile/ascentofboardgames.bsky.social Discord: http://discord.ascentofboardgames.com Instagram: https://www.instagram.com/ascentofboardgames/ And, very occasionally, Twitch: https://www.twitch.tv/ascentofboardgames
Intro and outro music is "Evening Melodrama" by Kevin MacLeod (incompetech.com), licensed under a Creative Commons: By Attribution 3.0 License. The Ascent of Board Games is licensed under a Creative Commons Attribution 4.0 International License. Some rights reserved. Thank you for listening!
More from The Ascent of Board Games
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Hi folks! This month we conclude our review of our favorite games that don't exist. Or at least didn't used to. Look, it makes more sense if you just listen to the episode. And don't worry - whatever you thought you heard at the end of last episode, Joe is fine and has definitely not been implanted with a government mind-control chip. Contents include but are not limited to:
Hello everyone! We've spent lo these many months talking about real games - now it's time for us to talk about games that DON'T exist. Although some of them actually do exist now, but didn't originally. Come on along with us - maybe it will make more sense if you give this a listen! Among the games we discuss:
Hi folks! If you listened to last month's episode (or have been following the board game industry for the last decade or so), you probably have a pretty good idea about what's going to happen in this month's episode - the Fall of Fantasy Flight Games. We're not saying that Fantasy Flight's 2014 merger with Asmodee is responsible for the collapse of one of the world's biggest and most respected board game publishers...but we're not not saying that, either. Are you - or were you - a Fantasy Flight Fan? Are there other game companies you'd like us to give this kind of treatment to? Was this a terrible idea? Come visit our Discord server to chat with us and other like-minded game nerds! As always, thank you for listening. Please consider writing us an iTunes review if you like what you hear! We'd also love to have you visit our website and let us know what kinds of games we should discuss next. You're also more than welcome to comment on the episode page, or our Discord, or our Facebook page, or tag @ascentofboardgames on Bluesky. Whatever way you prefer to share your opinions with us, we'd love to hear them. As always, we appreciate your listening - stay safe out there, and happy gaming!
Hi folks! We're back (yes, even including Jayson!) with an episode that's a little different than our usual - do let us know what you think! This month and next month, we're doing a different kind of deep dive. Rather than specifically looking at a single game mechanic or designer, we're looking at a game company - in this case, Fantasy Flight Games. Not to give anything away, but the fact that this episode is subtitled "The Rise" might give you a moment's pause about next month's episode...