
Show Notes
GOG is a digital distribution platform with a mission to preserve video games. I spoke with 3 employees Piotr(Senior PR), Marcin (Senior Business Developer) and Adam(Technical Producer). #gog #gamepreservation #pcgaming SOCIAL MEDIA WEBSITE - https://www.gog.com/en/ X - @GOGcom NOTE: Unfortunately the guys had some technical and internet issues, so we needed to use Google Meet to record this so the audio quality and even the video feed arent up to my usual standard, this is also why the layout is different to my usual format. Apologies for this, the guys are keen to do another one at some point, so if you would like that then like this post.
timestamps 00:00 - Intro 00:50 - FFVII Is The Best Game Ever/Why Final Fantasy Isnt On GOG Yet 03:29 - Japanese Publishers Are Coming Around To No DRM In Games 08:50 - Why No DRM Is Important/Games Are Aging Slowly 11:10 - Making GOG Viable For Publishers From A Cost Perspective 16:34 - Working Around The Rights/Japanese Rights Are Very Complicated 21:05 - GOG Preservation Program 27:05 - GOG Has A Small Amount Of QA People/GOG’s Internal Tools 31:48 - Simplying The Tools To Preserve Games 32:58 - GOG’s Thoughts On AI 36:01 - Working With Sony Was A Milestone/Japanese Publisher GOG Wants To Get 38:20 - Offline Launchers 40:20 - People Approaching GOG With Rights To Games/System Shock 2 43:29 - Gamers Care More About Gameplay Than Graphics Now 49:57 - Q+A - What Has Enabled GOG To Give Away Free Games On Twitch/Amazon Prime 52:34 - Q+A - Recreating Box Art & Manuals For Old Games 55:55 - Q+A - Will GOG Collaborate With Stop Killing Games Initiative 58:30 - Working With Politicians In The EU 59:10 - Most Important Lesson Piotr Learned From His Late Uncle(THIS IS FUNNY ASF LOL) 1:00:46 - Closing Comments
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