
Show Notes
A worn bronze survey weight lies beside a map with an empty space. Erilian asks why a world with armies, temples and mighty wizards still needs a few travelers willing to answer a small, dangerous problem.
More from The Lich's Tale: A Faerûn Lorecast
What does it mean to remain when a lifetime of service should be over?
Listener Joe Biggs asked for the cold tundra bogs of his campaign. Erilian takes a water-stained map north: through difficult crossings and workable ground, past the shadow of Castle Perilous, and into the lives of people facing the Warlock Knights' demands.
Why does one tradition preserve a living Ruby Dragon and another connect his fate to a shattered beginning? At a listener's request, Erilian visits Sardior's court, the five Thanes, Seradess and Blithen, obsidian dragons, scholarly servants, and the aleithian dwarves before comparing later First Wor
An iron key opens a workroom for two people who have both paid to rent it. From that explicitly imagined dispute, Erilian walks through the real lore of Waterdeep: the harbor, six wards, guilds, laws, rulers, temples and powers beneath the streets.
Other planes reach Faerûn through more than portals and invading armies. They enter through a bargain, a useful object, an old crossing, a dangerous experiment—and an offer that sounds like relief.