
Show Notes
In this episode of IndieGameBusiness, we’re joined by Alexandre Amancio , Head of Studio at Studio Ellipsis, for a wide ranging conversation about the current state of the games industry and where it is headed next.
Alex shares his perspective on why the future of game development may lie with smaller, more focused teams and how creative constraints can actually lead to better and more original games. The discussion also explores what it truly means to build a community centric studio and the lessons Alex has learned throughout his career in the industry.
The conversation then shifts to Studio Ellipsis and the vision behind building a new studio in Lisbon. Alex talks about the culture, the ambition, and the talent the team is bringing together, as well as the mindset behind launching the studio and growing it in today’s challenging industry environment.
We also dive into the studio’s first game, Nightholme, a multiplayer horror hunt experience. Alex explains what makes the game unique, where development currently stands, and what players and developers can expect next as the project continues to evolve.
Follow Alexandre Amancio and Studio Ellipsis: LinkedIn: https://lnkd.in/ewrReq4A Studio Ellipsis LinkedIn: https://lnkd.in/eszfAf6j X: https://x.com/Nightholme Facebook: https://lnkd.in/eRtT4azc Instagram: https://lnkd.in/ep7NQDk8 Discord: https://lnkd.in/e4uWyAv2
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