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Html is actually good and it's getting better with Tony Ennis

hypermedia radio

Show Notes

Tony Ennis joins me to talk about how websites can be built with simplicity and power using new html and browser standards. ================== EPISODE LINKS Tony on X: https://x.com/tonyennis Html First: https://html-first.com Mini JS: https://mini-js.com Base Styles: https://base-styles.com Tony's talk at big Sky: https://www.youtube.com/watch?v=aknX6xq8Vfg Una at Google IO: https://www.youtube.com/watch?v=VTCIStB6y8s ================== CHAPTERS 00:00 Intro to Tony 00:34 Tony's work at Really Good Software 02:17 "My whole thing though is ..." 05:03 The Platform and a Stylesheet talk 07:18 Html tag list 07:26 Una and the Chrome dev team making progress 09:10 Popovers 11:56 New UI Elements in Html 2023 vs 2025 12:34 Modal 15:48 select with selectedcontent tag 16:27 Multi-selects (they are still bad, but working on it) 16:50 datalist (autocomplete) 20:22 Async in HTML (replacing htmx?) 28:57 Where React is preferred 34:40 The Front-end spectrum -- Mini JS 45:52 Mini-js code example 50:43 Laz on why html is great at UI 52:30 Why a five-year-old can learn html 55:21 Building mobile apps with React Native and webviews 59:50 Server-driven web apps 1:05:45 Base styles (unreleased minimal CSS framework) 1:10:25 CSS Layers for siloing your libraries

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With Stephen Mitchell Stephen Mitchell on X: https://x.com/scumitchell The game: https://swag.htmx.org/en-usd/products... GB Studio: https://www.gbstudio.dev/ 00:00 - Trailer 01:19 - How Stephen made this 04:44 - Htmx Lore 08:42 - Gameboy hardware 10:15 - htmx memes 12:09 - Djangocon 2025 & Withered technology 15:29 - Jerason Banes & gameboy cartridges 17:06 - "It would have only happened in person, it planted a seed" 18:15 - Big plans 19:30 - 16k limitations 22:10 - How is AI being used? 22:55 - GB Studio scene layout 27:25 - writing custom code for GB Studio 30:05 - Gameboy engine code 32:03 - AI was not that helpful 36:09 - Sprites & animation 42:48 - Writing "final" code 48:09 - Creating gameboy music 52:43 - Is there a secret level? 54:24 - The slop factory 59:03 - Why people don't get it's real 60:26 - How did you fit htmx source code? 66:50 - Going against the flow and having fun Modretro: https://x.com/modretro

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