Nodes and Biscuits : Godot Game Dev Podcast

[Ep2] 12 released games in 3 years by Martin Firbacher

Nodes and Biscuits : Godot Game Dev Podcast

Show Notes

Releasing a game is hard, many of us get there after years of grueling effort, today's guest however has managed to create a system, workflow and discipline that let's him do it much faster.

Follow his work, journey and passion at: https://store.steampowered.com/app/1783800/Crossroad_OS/

https://discord.com/invite/wcbmH4VVEp

https://store.steampowered.com/curator/42286184

https://www.patreon.com/DaisyGames

https://twitter.com/DaisyGames3

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