The Media Odyssey

THE FAN-FUNDED FILM REVOLUTION

The Media Odyssey

Show Notes

What if fans could own a piece of the films they love and get paid when they hit? One company is making it happen, and Hollywood gatekeepers are not invited.

Welcome to The Media Odyssey podcast featuring Marc Iserlis, Head of Film at Republic, a platform built one simple but radical idea: fans should be able to invest in the films and studios they care about. Evan and Marion have spent the season exploring what they call the "affinity economy," and in a streaming media landscape where independent voices are increasingly squeezed out, Marc's model sits squarely at the center of where the industry is heading.

Marc explains the legal and structural architecture making Republic Film possible, specifically the 2016 JOBS Act that created exemptions to century-old securities laws blocking non-millionaires from investing in private ventures. Republic has 3 million members and $2.6 billion deployed across industries, built the licensing infrastructure to take advantage of those exemptions and applied them to film. The result is a platform where independent filmmakers, studios, and creators can raise development or production capital from fans with real equity, real revenue sharing, and even a secondary market for trading shares.

The conversation moves through concrete case studies: Pressman Film raised $2 million from roughly 380 investors, Robert Rodriguez built a community of "Brass Knuckle Warriors" who sold out a raise in days, Eli Roth raised $6 million from 2,500 fans for his new horror studio, and Skybound (The Walking Dead, Invincible) pulling in $18 million from over 5,000 retail investors. Plus a look at Republic's partnership with XPRIZE, Google, and Range Media Partners on a $3.5 million sci-fi filmmaking competition designed to inspire the next Star Trek.

Key Takeaways: 1. The Audience Equity Model Republic Film's approach gives fans actual equity and revenue sharing in the projects they back, transforming them from passive donors into active stakeholders with financial incentive to promote the film. Republic was built specifically to serve everyday people with a net worth under $1 million who were previously barred from participating in private market opportunities. For producers and studios, that's not just capital, it's a built-in marketing army.

2. Fan Base Democratized The 2016 JOBS Act cracked open private market investing to everyone, but the industry hasn't caught up to what that means. If you're an independent filmmaker, studio, or even a creator-led brand, you now have legal pathways to raise meaningful capital. Skybound raised $18 million from 5,000+ investors, making it the largest raise on the platform to date. Republic has sold out every single film raise it has ever run.

3. The Key is Actual Equity and Revenue Sharing The distinction between crowd investing and crowdfunding is equity and revenue sharing, not just perks and donations. Investors receive real ownership stake, revenue distributions when films sell or stream, and secondary market trading rights. Republic uses blockchain infrastructure to pay out thousands of investors in real time across theatrical, streaming, and merchandise revenue without expensive bank fees.

4. The Payout is More Than a Passion Project Republic’s first-ever investor payout happened within six months of launch. The Pressman Film raise, focused on a slate that included new IP from the producers of American Psycho and Wall Street, paid out investors following the sale of Bad Lieutenant Tokyo to Neon, making it the first investable development slate in film history to return capital to retail investors at this scale.

5. $3.5 Million For the Next Star Trek The XPRIZE partnership, with Google, a16z, and the Roddenberry Foundation to crowdsource the "next Star Trek," is a playbook for how studios and platforms can use open competition to surface new IP, build community ownership before a single frame is shot, and attract institutional backing. For content companies thin

More from The Media Odyssey

Oct 22, 2026

Three years ago RTL Deutschland had no relationship with YouTube. Today, 200 old episodes of a 1996 action series are driving 123% more first video views and 26% more subscriptions on RTL+. This YouTube and RTL partnership case study shows how legacy TV can monetize its back catalog and grow streaming subscriptions.

Oct 15, 2026

Premium streaming lost 89% of the subscribers that signed up for new subscriptions last year, and the audience it’s chasing is watching video in the bedroom, on the bus, and on the toilet. Evan Shapiro’s keynote makes the case that media has to redefine broadcast and follow the whole consumer. In this keynote episode of the Media Odyssey Podcast, recorded on stage at Jupiter Festival in Miami, Evan Shapiro unveils the newest Media Universe map and the Creator Ecosphere map. He walks through cross-screen attention data from 23 regions, including why YouTube, TikTok, and vertical video are winning the phone-first audience, how the creator economy is shifting toward the affinity economy, and why the “cannibalization” fear is a myth, using World Cup viewership as proof. He also covers streaming retention, the rise of advertising over subscriptions, vertical premium television, employee-generated content, and how brands and media companies can win by thinking like creators in the user-centric era. Key Takeaways: 1. The User-Centric Era Is Here, and the Phone Is the Remote Control 81% of the world’s population is 54 or younger, and phones beat television sets for video time by more than two to one in the US and more than three to one in Brazil and Mexico. In the 23 regions surveyed, the bedroom was the top place to watch video, and 75% of the Indian Premier League cricket final was watched on phones. 2. YouTube Wins by Serving the Whole Consumer The new de-duplicated cross-screen attention index (index.eshap.tv) puts YouTube first in the US because it is the only platform on both television sets and phones, with a vertical product. Among under-55s TikTok ranks second, and among under-25s TikTok wins total attention in the US. 3. Premium Streaming Is Plateauing as Advertising Overtakes Subscriptions In the past year SVOD added 175 million subscribers and lost 156 million, a net retention of just 11%. PwC data shows advertising surpassing subscriptions in global revenue for the first time in a long time, which explains why premium streamers are rushing into ads. 4. The Cannibalization Myth Doesn’t Hold Up During the World Cup, CazéTV in Brazil hit 24 million concurrent YouTube streams for the final while 70 million people watched on broadcast at the same time. RTL in Germany reports a 26% increase in paid subscriptions and a 126% increase in sampling from audiences reached on YouTube, and BBC Studios’ Jasmine Dawson says that in every case studied, social distribution is additive. 5. Think Like a Creator Indie creators on the Affinity 100 list showed three to five times better engagement quality than mega creators. Heinz drove about $45 million in earned media and a 12% sales lift by mocking FIFA’s stadium branding rules, and Kit Kat’s stolen-truck posts reached 128 million people and $224 million in earned media. World of Wonder’s WOW Presents, built on its Drag Race fandom, reports 96% retention.

Oct 8, 2026

YouTube built the kids content economy, then broke its own monetization pipeline. Now it's time to fix kids content. This episode of the Media Odyssey Podcast features hosts Evan Shapiro and Marion Ranchet with kids media analyst Emily Horgan (The Kids Streamersphere), breaking down her latest Netflix Kids Content Performance Report. They dig into why Netflix isn't building new kids IP, YouTube's broken monetization pipeline for children's content, and how what's actually working for creators and franchises in a brutally competitive kids' content landscape can be the roadmap to fixing kids content.

Oct 1, 2026

An Anthropic engineer warned AI could destroy humanity, but Silicon Valley's sudden AI "safety" panic looks a lot like a marketing campaign.

Sep 24, 2026

Blair Imani just beat MrBeast on a brand-new ranking of creator influence and and the metric behind it could change how brands spend their money on YouTube, TikTok, and Instagram. This episode of The Media Odyssey Podcast, recorded outside at IBC, features hosts Evan Shapiro and Marion Ranchet with special guest Shira Lazar. They unpack the newly released Affinity 100, a ranking of the most impactful creators of 2026 built on a new metric called the Affinity Quotient, developed with Whalar Group and Foam. Key Takeaways: 1. A New Way to Measure Influence The Affinity Quotient weighs likes and comments, adds shares at double weight, and divides by views to measure engagement per view rather than engagement per post. It captures depth of impact rather than raw reach. 2. Blair Imani Tops the List, MrBeast Ranks 85th Educator and historian Blair Imani (fewer than 1 million total followers) ranked #1, while MrBeast, the world's biggest creator with half a billion followers, landed at 85. The list shows a shift from "creator economy" to the "affinity economy," where depth of engagement matters more than scale. 3. Indie and Expert Creators Are Rising The list highlights "indie creators" and niche experts (a finance guru, a film reviewer, a makeup artist turned inclusivity consultant) showing that creators with as few as 10,000-50,000 highly engaged fans can build sustainable, meaningful businesses. 4. Brands Still Chase Follower Counts Despite the Shift Even as the industry talks about quality over quantity, brand briefs still specify minimum follower counts (e.g., "250K-plus"). Shira Lazar argues B2B and knowledge creators are starting to shift that mindset, since the people following niche experts are often the ones making purchasing decisions. 5. The Creator Ecosphere Map Returns in October Evan Shapiro will unveil the second edition of the Creator Ecosphere Map on October 8th at the inaugural Jupiter Festival in Miami, sponsored by YouTube. The new version will rank roughly 800 creators using the Affinity Quotient across all major platforms, with all underlying data made publicly available for validation.

See all episodes →