
Show Notes
https://www.valadria.com/game-trailers-with-derek-lieu/
Does anybody read the text that I type into this box? I have no idea.
Anyway here's a timecode dump from my notes, maybe this is helpful:
0:16: getting into game trailers
4:40: overflow work
5:15: charging not enough, less agency / more indie
5:15: undercharging
8:00: make fan trailers
11:00: where to post trailers / content
13:08: give advice about what you're doing
16:00: trailer categories
17:50 types of game trailers
20:42: trailer lengths
21:40: What gameplay to show?
24:56: Movie trailers
28:28: The magic of good editing
29:50: Kuleshov effect
31:03: Advanced game trailer problems
32:35: End slates
33:01: Logo Soup
33:33: Logos and branding
37:29: Spelunky 2
45:35: Game trailer courses
48:32: Anything identifiable from your game
49:56: Ice Cream Analogy
50:59: Outro
Thanks for listening! Support this show by sharing, rating/writing review(s), and buying my book. I appreciate it.
-Matt
More from Make the Game with Matt Hackett
Thanks for listening! More info: https://www.valadria.com/pixel-washer-launch-october-15-ea/
๐ Show Notes Boy I sure do mention a lot of things in 42 minutes: Pixel Washer ๐ How to Make a Video Game All By Yourself Acclaim Alessandro Marani Charlie Dean Geoff Blair A free tip from Miyamoto: Make your first level last Songs of Syx Sequelitis - Mega Man Classic vs. Mega Man X How to Market a Game Indie Game Clinic Obsidian ๐ The Steam Dev Cheat Sheet โฑ How long should your game be? How limitations set you free ๐ฏ This Is All That Matters About Games Marketing Tiled (open source map editor) ๐ Don't Stop Posting Valadria Discord [Redacted] The Safehouse (article, Steam page) You were played out with music by Joshua Morse (new songs out!!)
๐ Show Notes Acclaim / Pixel Washer Washlist Pixel Washer on Steam ๐ฅ Acclaim is publishing my game Pixel Washer ๐น๏ธ How I got a publisher for my indie game ๐บ Video: Publishing with Acclaim Diggy, an open source JavaScript game engine (with example game) Onslaught! Arena by Lost Decade Games Onslaught! Arena Bacon and Games Game Dev Comics by Matt Hackett Buffer (for scheduling posts) Matt's Canon EOS M50 Guide ๐ ๏ธ Building a fulfilling creative career as a solo dev Star Spark Jonas Tyroller Juniper Dev ๐ถ Music by Joshua Morse
Links and more: https://www.valadria.com/sprint-planning-complexity-and-marketing/
Links and more: https://www.valadria.com/how-to-get-back-into-game-development/