
Show Notes
In this very very late edition of The Backrooms, we get a little spooky. All forms of media use our fears & anxieties, in one way or another, to give us a sense of realism or Engagement in a story or setting. The boys decided it was time to take a dive into the depths of the dreadful & dreary world of horror, and the use of horror, in telling a story and setting a scene.
More from The Backrooms Podcast
Side quests and collectibles are things that often get overlooked when analyzing games. The boys aim to change that by shining a spotlight on some of the things games do right and wrong when it comes to optional content in gaming.
After 6 months of absence, the boys are *finally back* (heard that before) and ready for another round of group therapy.
Tutorials can be awesome, but they can also be suck-tacular. They can be brief, or overly drawn-out. They can sometimes hold your hand, and they can sometimes be Dark Souls. The one thing that most games have in common is that they each have one, even if you might not realize that it's there.
The boys are back for Sub-Level 4 of the Backrooms Podcast!!