
Show Notes
Daggerheart is still a young TTRPG, which means there's not a lot of official or unofficial content for it yet. So why not borrow from other systems?
Gethin: @thewelshdm Nico: @NicodeGallo
=== COMMUNITY SPOTLIGHT - THE DRAGON'S VAULT ===
Over 200 new items, domain cards, and adversaries to include in your Daggerheart games. Expand the options available to your players, fill your magic shops, and populate the world with dangerous monsters.
All converted from the Magic Monday series by the WelshDM, converted and drawn by the many great minds of the Daggerheart community.
LINKS - TBD
Topics: 00:00 - Intro 01:54 - 100 Fowlbears vs 1 Grimmling 03:14 - The News! 16:19 - Using Content from Other Systems 39:46 - Community Spotlight 50:56 - Outro
Music - Middle-Earth by Luis_Humanoide
More from Daggerheart to Heart
Nico and Gethin dive into the monster filled nights of Anadluria this week, and reminisce about our teen years and Kate Beckinsale.
We continue our mini series looking at the Campaign Frames in Hope & Fear, this week the fairy tale themed Curse of the Weredragon!
We start a new mini series breaking down and reviewing the campaign frames from Hope & Fear, starting with everyone's favourite magical boarding school Castle High!
This week we discuss how we would take a system agnostic adventure and bring it into our games of Daggerheart. What steps would we take as GMs and what additional considerations would we have during prep and the game?Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - AMAZING ADVERSARIES & ENVIRONMENTS ===High above the clouds, scattered across a breathtaking chain of floating earthmotes, lies the Sky Isles—a secluded refuge where the disciplined Phoenix Monks have built a new life far from the world below.But peace here is fragile.The Sky Isles is a complete, ready-to-play Daggerheart location built around exploration, discovery, character-driven encounters, and a growing supernatural threat. Meet the enigmatic Phoenix Monks, earn their trust, explore their remote mountain sanctuary, and uncover the dark history that drove them here.Heart of Daggers - https://heartofdaggers.com/products/amazing-encounters-adversaries-the-sky-isles-preview/Topics:00:00 - Intro06:28 - Our Favourite Genre of Game10:29 - Using a System Agnostic Adventure51:16 - Community Spotlight01:01:05 - OutroMusic - Middle-Earth by Luis_Humanoide
World Building is a crucial element of TTRPG campaign design, but how much is too much? And how do you ensure you leave space for your players to add to the world as well?