
Show Notes
Nico and Gethin dive into the monster filled nights of Anadluria this week, and reminisce about our teen years and Kate Beckinsale.
Gethin: @thewelshdm Nico: @NicodeGallo
=== COMMUNITY SPOTLIGHT ===
=== MAB Music TTRPG === Mark is a composer from Montreal writing full scores for TTRPGs, including campaign albums, tavern ambiences, and dungeon crawls. No AI is used in their products.
Youtube: https://www.youtube.com/@UC24a4Vb26IC2yZ5oFM2th3w Patreon: patreon.com/mabmusic Heart of Daggers: https://heartofdaggers.com/author/mab-music-ttrpg/
Topics: 00:00 - Intro 02:35 - Relaxing After a Session 06:27 - TTRPG News 09:37 - Listener Question 10:56 - Reviewing Dark Heart of Andaluria 01:04:43 - Community Spotlight 01:11:00 - Outro
Music - Middle-Earth by Luis_Humanoide
More from Daggerheart to Heart
We continue our mini series looking at the Campaign Frames in Hope & Fear, this week the fairy tale themed Curse of the Weredragon!
We start a new mini series breaking down and reviewing the campaign frames from Hope & Fear, starting with everyone's favourite magical boarding school Castle High!
This week we discuss how we would take a system agnostic adventure and bring it into our games of Daggerheart. What steps would we take as GMs and what additional considerations would we have during prep and the game?Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - AMAZING ADVERSARIES & ENVIRONMENTS ===High above the clouds, scattered across a breathtaking chain of floating earthmotes, lies the Sky Isles—a secluded refuge where the disciplined Phoenix Monks have built a new life far from the world below.But peace here is fragile.The Sky Isles is a complete, ready-to-play Daggerheart location built around exploration, discovery, character-driven encounters, and a growing supernatural threat. Meet the enigmatic Phoenix Monks, earn their trust, explore their remote mountain sanctuary, and uncover the dark history that drove them here.Heart of Daggers - https://heartofdaggers.com/products/amazing-encounters-adversaries-the-sky-isles-preview/Topics:00:00 - Intro06:28 - Our Favourite Genre of Game10:29 - Using a System Agnostic Adventure51:16 - Community Spotlight01:01:05 - OutroMusic - Middle-Earth by Luis_Humanoide
Daggerheart is still a young TTRPG, which means there's not a lot of official or unofficial content for it yet. So why not borrow from other systems?
World Building is a crucial element of TTRPG campaign design, but how much is too much? And how do you ensure you leave space for your players to add to the world as well?